Effect of Virtual Reality on Functional Fitness and Quality of Life of Older Population
Study Details
Study Description
Brief Summary
The purpose of this study is to assess the influence of virtual reality (VR) on the different parameters, happiness, quality of life and functional fitness, among older population. The study aims to conduct a randomized controlled trial, where the participants in intervention group will use VR and those in control group do not use VR.
Condition or Disease | Intervention/Treatment | Phase |
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N/A |
Detailed Description
This study aims to conduct a randomized control trial, on 60 older age group participants, and perform the functional fitness test based on the protocol developed by Rikli and Jones, before and after the VR intervention. The functional fitness tests include evaluation of upper body strength, lower body strength, cardiorespiratory endurance, upper body flexibility test, lower body flexibility test, balance, agility test. They will be randomly assigned to the intervention group, receiving the VR program, and the control group who will not receive the VR program. The participants in the intervention group will be asked to use the VR device for 15 minutes, twice a week for 6 weeks, along with their daily routine activities. Control group will carry out the daily routine activities, without the intervention. The change in the quality of life (QOL) and happiness, for both control and intervention groups, will be assessed through EuroQol 5 dimensions 3 level questionnaire (EQ-5D-3L), mini version of Chinese happiness Inventory questionnaire, respectively, to filled at recruitment and follow-up after 6 weeks. The effect of the VR programs will be determined by the comparison of performance, for the functional fitness tests before and after the intervention and also, for the differences between the control and intervention groups
Study Design
Arms and Interventions
Arm | Intervention/Treatment |
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Experimental: Intervention Group The participants in this group will receive virtual reality based intervention for 15 minutes at a time, twice in a week for six weeks. |
Other: Virtual Reality experience
Participants will receive virtual reality based experience and will be assessed for its influence on happiness, functional fitness components and quality of life of older age groups.
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No Intervention: Control Group The participants in this group will not receive virtual reality based intervention for six weeks. |
Outcome Measures
Primary Outcome Measures
- Measurement of Quality of life [At enrollment and at 6 weeks after enrollment]
Comparison of changes in the quality of life through the questionnaire EQ-5D-3L
- Measurement of functional fitness components [At enrollment and at 6 weeks after enrollment]
Comparison of changes in the muscle strength through the functional fitness tests.
- Measurement of Happiness [At enrollment and at 6 weeks after enrollment]
Comparison of changes in the happiness through the questionnaire mini version of Chinese Happiness Inventory.
Eligibility Criteria
Criteria
Inclusion Criteria:
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Participants aged 60 years or older and approach TMU aging center.
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Able to understand Mandarin Chinese.
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Gives informed consent to participate
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No past or current history of serious medical disease
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Ability to perform activities of daily living
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Understands the intent of the study
Exclusion Criteria:
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Participants aged below 60 years of age.
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Not able to understand Mandarin Chinese.
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Does not gives informed consent to participate
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Past or current history of serious medical disease
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Inability to perform activities of daily living
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Does not understand the intent of the study
Contacts and Locations
Locations
Site | City | State | Country | Postal Code | |
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1 | Taipei Medical University | Taipei | Taipei City | Taiwan | 11031 |
Sponsors and Collaborators
- Taipei Medical University
Investigators
None specified.Study Documents (Full-Text)
None provided.More Information
Publications
None provided.- N201906048