STARS-ADHD: Software Treatment for Actively Reducing Severity of ADHD

Sponsor
Akili Interactive Labs, Inc. (Industry)
Overall Status
Completed
CT.gov ID
NCT02674633
Collaborator
(none)
348
20
2
16
17.4
1.1

Study Details

Study Description

Brief Summary

The purpose of this study is to evaluate the effects of videogame-like digital therapies on attentional functioning and symptoms in children diagnosed with ADHD.

Condition or Disease Intervention/Treatment Phase
  • Device: AKL-T01
  • Device: AKL-T09
N/A

Detailed Description

The study will be a randomized, parallel group, controlled trial of two videogame-like (iPad-based) digital therapies. The study will consist of 3 primary phases: Screening, Washout/Baseline, and Treatment. During the Screening Phase (Day -28 to Day -7), participants will undergo screening to evaluate eligibility for the study. Screening may take place up to 28 days before the Baseline Visit (Day 0). For those children currently on medication for ADHD the Washout period will begin 7 days prior to Baseline where treatment will be discontinued. On Day 0, the Baseline visit will occur wherein additional eligibility criteria will be established. The Treatment Phase (Day 1 to Day 27) will involve using the digital therapy at home for each participant followed by an In-Clinic assessment on Day 28 to assess key outcomes. Compliance with treatment/use requirements will be monitored remotely during this phase.

Study Design

Study Type:
Interventional
Actual Enrollment :
348 participants
Allocation:
Randomized
Intervention Model:
Parallel Assignment
Intervention Model Description:
Minimum number of subjects = 300, Anticipated number of subjects = 330, Maximum number of subjects = 1,000Minimum number of subjects = 300, Anticipated number of subjects = 330, Maximum number of subjects = 1,000
Masking:
Quadruple (Participant, Care Provider, Investigator, Outcomes Assessor)
Primary Purpose:
Treatment
Official Title:
A Randomized, Controlled, Parallel-group, Intervention Study to Assess At-home, Game-based Digital Therapy for Treating Pediatric Participants Ages 8 to 12 Years Old With Attention Deficit Hyperactivity Disorder (ADHD)
Study Start Date :
May 1, 2016
Actual Primary Completion Date :
Jul 31, 2017
Actual Study Completion Date :
Aug 31, 2017

Arms and Interventions

Arm Intervention/Treatment
Active Comparator: AKL-T01 (EVO Multi)

AKL-T01, or EVO Multi, is a digital intervention that requires the subject to navigate a character through a game-like space, while collecting objects, in a fixed period of time.

Device: AKL-T01
Videogame-like digital therapy
Other Names:
  • EVO Multi
  • Active Comparator: AKL-T09 (EVO Words)

    AKL-T09, or EVO Words, is a digital intervention that requires the subject to spell as many words as possible, by connecting letters in a game-like grid, in a fixed period of time.

    Device: AKL-T09
    Videogame-like digital therapy
    Other Names:
  • EVO Words
  • Outcome Measures

    Primary Outcome Measures

    1. Test of Variables of Attention-Attention Performance Index (Change From Baseline to Posttreatment) [Day 0 to Day 28]

      TOVA API is a comparison of the subject's scores based on selected measures that persons with an independent diagnosis of ADHD frequently demonstrated. The API is calculated from variability, response time, and d' (D Prime) using the following formula: API = Response Time Z score (Half 1) + d' Z score (Half 2) + Variability Z score (Total) + 1.80 where Response Time is the average time it takes to respond correctly to a target, d' score is a response discriminability score reflecting the ratio of hits to "false alarms", and Variability is a measure of consistency of speed of responding based on the standard deviation of the mean correct response times. API tells how similar the score is to the ADHD profile. A score of less than 0 indicates that the subject had similar performance to a normative ADHD population. A lower score indicates a more severe ADHD profile. The calculation for difference in TOVA API was API at Day 28 minus API at Day 0 of this study.

    Secondary Outcome Measures

    1. ADHD-RS Total (Change From Baseline to Posttreatment) [Day 0 to Day 28]

      The ADHD-RS-IV is an 18-item, clinician-administered questionnaire for which a parent respondent rates the frequency of occurrence of ADHD symptoms and behaviors as defined by criteria outlined for ADHD in the DSM-IV. Each item is scored on a 4-point scale ranging from 0 (rarely or never) to 3 (very often) with total scores ranging from 0-54. A higher score indicates more severe ADHD symptoms and behaviors. A negative change in total score indicates improvement from Day 0 to Day 28.

    2. ADHD-RS Inattentive Subscale (Change From Baseline to Posttreatment) [Day 0 to Day 28]

      The ADHD-RS-IV is an 18-item, clinician-administered questionnaire for which a parent respondent rates the frequency of occurrence of ADHD symptoms and behaviors as defined by criteria outlined for ADHD in the DSM-IV. Each item is scored on a 4-point scale ranging from 0 (rarely or never) to 3 (very often) with total scores ranging from 0-54. A higher score indicates more severe ADHD symptoms and behaviors. The 18 items are grouped into 2 subscales: hyperactivity/impulsivity (even numbered items 2-18) and inattentiveness (odd numbered items 1-17). Each subscale produces a sub-scale score ranging from 0-27. A higher subscale score indicates more severe ADHD symptoms and behaviors. A negative change indicated improvement on the subscale from Day 0 to Day 28.

    3. ADHD-RS Hyperactivity Subscale (Change From Baseline to Posttreatment) [Study Day 0 to Study Day 28]

      The ADHD-RS-IV is an 18-item, clinician-administered questionnaire for which a parent respondent rates the frequency of occurrence of ADHD symptoms and behaviors as defined by criteria outlined for ADHD in the DSM-IV. Each item is scored on a 4-point scale ranging from 0 (rarely or never) to 3 (very often) with total scores ranging from 0-54. A higher score indicates more severe ADHD symptoms and behaviors. The 18 items are grouped into 2 subscales: hyperactivity/impulsivity (even numbered items 2-18) and inattentiveness (odd numbered items 1-17). Each subscale produces a sub-scale score ranging from 0-27. A higher subscale score indicates more severe ADHD symptoms and behaviors. A negative change indicated improvement on the subscale from Day 0 to Day 28.

    4. BRIEF Working Memory Percentile (Change From Baseline to Posttreatment) [Day 0 to Day 28]

      The Behavior Rating Inventory of Executive Function (BRIEF) is a parent-rated form that assesses everyday behavior associated with specific domains of the executive functions of their child. The BRIEF working memory metacognition subscale measures the participants ability to hold information when completing a task in a sequential manner. A negative change in percentile indicated an improvement on the subscale.

    5. BRIEF Inhibit Percentile (Change From Baseline to Posttreatment) [Day 0 to Day 28]

      The Behavior Rating Inventory of Executive Function (BRIEF) is a parent-rated form that assesses everyday behavior associated with specific domains of the executive functions of their child. The BRIEF Inhibit subscale measures the participant's ability to control impulses and to stop engaging in a behavior. A negative change in percentile indicated an improvement on the subscale.

    6. Impairment Rating Scale, Overall Impairment (Change From Baseline to Posttreatment) [Day 0 to Day 28]

      The Impairment Rating Scale (IRS) is a parent-rated scale that assesses individualized areas of impairment for a child participant and asks parents to make a rating of how significantly these problems impact functioning across a range of domains (social, family, school, self-esteem). Parents describe the primary areas of difficulty for each child and then provide a rating (via a Visual Analog Scale) of how much the difficulties affect the different areas of functioning ranging from (1) "no problem; definitely does not need treatment or special services" to (7) "extreme problem; definitely needs treatment or special services." The total IRS is 8 items, the 8th rating overall impairment. A negative change indicated a decrease in overall impairment.

    7. CGI-I (at Posttreatment) [Day 28]

      The Clinical Global Impression Scale - Improvement (CGI-I) is a clinician's comparison of the participant's overall clinical condition at follow up to the overall clinical condition at baseline. The CGI-S is a 7-point scale where 1 = Very much improved, 2=Much improved, 3=Minimally improved, 4=No change, 5=Minimally worse, 6=Much worse, and 7=Very much worse. A score of 1, 2, or 3 would indicate overall improvement of ADHD severity.

    Eligibility Criteria

    Criteria

    Ages Eligible for Study:
    8 Years to 12 Years
    Sexes Eligible for Study:
    All
    Accepts Healthy Volunteers:
    No
    Inclusion Criteria:

    Confirmed ADHD diagnosis, any presentation, at Screening based on the Diagnostic and Statistical Manual of Mental Health-Fifth Edition criteria and established via the MINI-International Neuropsychiatric Interview for Children and Adolescents administered by a trained clinician

    Screening/Baseline score on the clinician-rated ADHD-RS-IV score >= 28

    Screening/Baseline score on the TOVA 8 API <= -1.8

    Not undergoing pharmacological treatment with methylphenidate or amphetamine-based products at time of Screening; or, if undergoing pharmacological treatment, must be willing and appropriate (i.e. not optimally treated in the investigator's judgment) to wash out of current regimen

    Ability to follow written and verbal instructions (English), as assessed by the PI

    Estimated Intelligence Quotient score >= 80 as assessed by the Kaufmann Brief Intelligence Test, Second Edition (KBIT-II)

    Ability to comply with all the testing and requirements.

    Exclusion Criteria:

    Current, controlled (requiring a restricted medication) or uncontrolled, comorbid psychiatric diagnosis, based on MINI-KID and subsequent clinical interviewing, with significant symptoms including but not limited to post-traumatic stress disorder, psychosis, bipolar illness, pervasive developmental disorder, severe obsessive compulsive disorder, severe depressive or severe anxiety disorder, conduct disorder, or other symptomatic manifestations that in the opinion of the Investigator that may confound study data/assessments. Participants with clinical history of learning disorders will be allowed to participate, provided the disorder does not impact their ability to participate in the trial based on PI judgment

    Participants who are currently treated with a non-stimulant medication for ADHD (i.e., atomoxetine, clonidine clonidine, guanfacine)

    Initiation within the last 4 weeks of behavioral therapy. Participants who have been in behavior therapy consistently for more than 4 weeks may participate provided their routine is unchanged during the course of the study. Participants planning on changing or initiating behavior therapy during the course of the study will be excluded

    Participant is currently considered a suicide risk in the opinion of the Investigator, has previously made a suicide attempt, or has a prior history of, or is currently demonstrating active suicidal ideation or self-injurious behavior as measured by Columbia Suicide Severity Rating Scale at screening

    Motor condition (e.g., physical deformity of the hands/arms; prostheses) that prevents game playing as reported by the parent or observed by the investigator

    Recent history (within the past 6 months) of suspected substance abuse or dependence

    History of seizures (exclusive of febrile seizures), or significant motor or vocal tics, including but not limited to Tourette's Disorder

    Has participated in a clinical trial within 90 days prior to screening

    Diagnosis of or parent-reported color blindness (Confirmed in-clinic via ICBT)

    Uncorrected visual acuity (Confirmed in-clinic via ability of subject to play the intervention)

    Regular use of psychoactive drugs (other than stimulant) that in the opinion of the Investigator may confound study data/assessments

    Any other medical condition that in the opinion of the investigator may confound study data/assessments

    Has a sibling also enrolled/currently participating in the same study

    Has previously participated in a study of Akili's EVO videogame-like digital therapy

    Contacts and Locations

    Locations

    Site City State Country Postal Code
    1 Harmonex Neuroscience Research Dothan Alabama United States 36303
    2 Melmed Center Scottsdale Arizona United States 85254
    3 Avida, Inc. Newport Beach California United States 92660
    4 University of California Davis MIND Institute Sacramento California United States 95817
    5 University of California, San Francisco San Francisco California United States 94143
    6 Meridien Research Bradenton Florida United States 34208
    7 Florida Clinical Research Center Maitland Florida United States 32751
    8 Capstone Clinical Research Libertyville Illinois United States 60048
    9 Kennedy Krieger Institute Baltimore Maryland United States 21205
    10 South Shore Psychiatric Services Marshfield Massachusetts United States 02050
    11 Midwest Research Group Saint Charles Missouri United States 63304
    12 Center for Psychiatry and Behavioral Medicine Las Vegas Nevada United States 89128
    13 Duke Child and Family Study Center Durham North Carolina United States 27705
    14 The Neuropsychiatric Clinic at Carolina Partners Raleigh North Carolina United States 27606
    15 Cincinnati Children's Hospital Medical Center Cincinnati Ohio United States 45229
    16 IPS Research Company Oklahoma City Oklahoma United States 73103
    17 FutureSearch Trials Dallas Texas United States 75231
    18 Bayou City Research, Ltd Houston Texas United States 77007
    19 Northwest Clinical Research Center Bellevue Washington United States 98007
    20 Seattle Children's Seattle Washington United States 98121

    Sponsors and Collaborators

    • Akili Interactive Labs, Inc.

    Investigators

    • Principal Investigator: Scott Kollins, PhD, Duke Clinical Research Institution

    Study Documents (Full-Text)

    More Information

    Publications

    None provided.
    Responsible Party:
    Akili Interactive Labs, Inc.
    ClinicalTrials.gov Identifier:
    NCT02674633
    Other Study ID Numbers:
    • Akili-001R
    First Posted:
    Feb 4, 2016
    Last Update Posted:
    Aug 14, 2020
    Last Verified:
    Aug 1, 2020
    Individual Participant Data (IPD) Sharing Statement:
    Undecided
    Plan to Share IPD:
    Undecided
    Keywords provided by Akili Interactive Labs, Inc.
    Additional relevant MeSH terms:

    Study Results

    Participant Flow

    Recruitment Details
    Pre-assignment Detail Participants who met full criteria for ADHD at Screening and who the PI believed were not optimally treated with current medication were eligible to washout their medication regimen. For those electing to washout, treatment was discontinued between 7 and 3 days prior to their scheduled Baseline Visit.
    Arm/Group Title AKL-T01 (EVO Multi) AKL-T09 (EVO Words)
    Arm/Group Description AKL-T01, or EVO Multi, is a digital intervention that requires the subject to navigate a character through a game-like space, while collecting objects, in a fixed period of time. AKL-T01: Videogame-like digital therapy AKL-T09, or EVO Words, is a digital intervention that requires the subject to spell as many words as possible, by connecting letters in a game-like grid, in a fixed period of time. AKL-T09: Videogame-like digital therapy
    Period Title: Overall Study
    STARTED 180 168
    COMPLETED 175 164
    NOT COMPLETED 5 4

    Baseline Characteristics

    Arm/Group Title AKL-T01 (EVO Multi) AKL-T09 (EVO Words) Total
    Arm/Group Description AKL-T01, or EVO Multi, is a digital intervention that requires the subject to navigate a character through a game-like space, while collecting objects, in a fixed period of time. AKL-T01: Videogame-like digital therapy AKL-T09, or EVO Words, is a digital intervention that requires the subject to spell as many words as possible, by connecting letters in a game-like grid, in a fixed period of time. AKL-T09: Videogame-like digital therapy Total of all reporting groups
    Overall Participants 180 168 348
    Age (years) [Mean (Standard Deviation) ]
    Mean (Standard Deviation) [years]
    9.711
    (1.322)
    9.601
    (1.341)
    9.658
    (1.331)
    Sex: Female, Male (Count of Participants)
    Female
    55
    30.6%
    45
    26.8%
    100
    28.7%
    Male
    125
    69.4%
    123
    73.2%
    248
    71.3%
    Race/Ethnicity, Customized (Count of Participants)
    White
    133
    73.9%
    119
    70.8%
    252
    72.4%
    Black or African American
    25
    13.9%
    26
    15.5%
    51
    14.7%
    Other
    22
    12.2%
    23
    13.7%
    45
    12.9%
    Region of Enrollment (participants) [Number]
    United States
    180
    100%
    168
    100%
    348
    100%

    Outcome Measures

    1. Primary Outcome
    Title Test of Variables of Attention-Attention Performance Index (Change From Baseline to Posttreatment)
    Description TOVA API is a comparison of the subject's scores based on selected measures that persons with an independent diagnosis of ADHD frequently demonstrated. The API is calculated from variability, response time, and d' (D Prime) using the following formula: API = Response Time Z score (Half 1) + d' Z score (Half 2) + Variability Z score (Total) + 1.80 where Response Time is the average time it takes to respond correctly to a target, d' score is a response discriminability score reflecting the ratio of hits to "false alarms", and Variability is a measure of consistency of speed of responding based on the standard deviation of the mean correct response times. API tells how similar the score is to the ADHD profile. A score of less than 0 indicates that the subject had similar performance to a normative ADHD population. A lower score indicates a more severe ADHD profile. The calculation for difference in TOVA API was API at Day 28 minus API at Day 0 of this study.
    Time Frame Day 0 to Day 28

    Outcome Measure Data

    Analysis Population Description
    Intent to Treat Population - all randomized participants
    Arm/Group Title AKL-T01 (EVO Multi) AKL-T09 (EVO Words)
    Arm/Group Description AKL-T01, or EVO Multi, is a digital intervention that requires the subject to navigate a character through a game-like space, while collecting objects, in a fixed period of time. AKL-T01: Videogame-like digital therapy AKL-T09, or EVO Words, is a digital intervention that requires the subject to spell as many words as possible, by connecting letters in a game-like grid, in a fixed period of time. AKL-T09: Videogame-like digital therapy
    Measure Participants 180 168
    Mean (Standard Deviation) [z-score]
    0.93
    (3.2)
    0.03
    (3.2)
    2. Secondary Outcome
    Title ADHD-RS Total (Change From Baseline to Posttreatment)
    Description The ADHD-RS-IV is an 18-item, clinician-administered questionnaire for which a parent respondent rates the frequency of occurrence of ADHD symptoms and behaviors as defined by criteria outlined for ADHD in the DSM-IV. Each item is scored on a 4-point scale ranging from 0 (rarely or never) to 3 (very often) with total scores ranging from 0-54. A higher score indicates more severe ADHD symptoms and behaviors. A negative change in total score indicates improvement from Day 0 to Day 28.
    Time Frame Day 0 to Day 28

    Outcome Measure Data

    Analysis Population Description
    Participants in the ITT (all randomized participants) from whom both Day 0 and Day 28 data was able to be collected in full. For the ADHD-RS, this population included all participants for whom all 18 items of the rating scale were completed. In the AKL-T01 arm, two participants were missing a response for at least one item of the ADHD-RS.
    Arm/Group Title AKL-T01 (EVO Multi) AKL-T09 (EVO Words)
    Arm/Group Description AKL-T01, or EVO Multi, is a digital intervention that requires the subject to navigate a character through a game-like space, while collecting objects, in a fixed period of time. AKL-T01: Videogame-like digital therapy AKL-T09, or EVO Words, is a digital intervention that requires the subject to spell as many words as possible, by connecting letters in a game-like grid, in a fixed period of time. AKL-T09: Videogame-like digital therapy
    Measure Participants 173 164
    Mean (Standard Deviation) [score on a scale]
    -6.2
    (7.6)
    -5.7
    (8.2)
    3. Secondary Outcome
    Title ADHD-RS Inattentive Subscale (Change From Baseline to Posttreatment)
    Description The ADHD-RS-IV is an 18-item, clinician-administered questionnaire for which a parent respondent rates the frequency of occurrence of ADHD symptoms and behaviors as defined by criteria outlined for ADHD in the DSM-IV. Each item is scored on a 4-point scale ranging from 0 (rarely or never) to 3 (very often) with total scores ranging from 0-54. A higher score indicates more severe ADHD symptoms and behaviors. The 18 items are grouped into 2 subscales: hyperactivity/impulsivity (even numbered items 2-18) and inattentiveness (odd numbered items 1-17). Each subscale produces a sub-scale score ranging from 0-27. A higher subscale score indicates more severe ADHD symptoms and behaviors. A negative change indicated improvement on the subscale from Day 0 to Day 28.
    Time Frame Day 0 to Day 28

    Outcome Measure Data

    Analysis Population Description
    Participants in the ITT (all randomized participants) from whom both Day 0 and Day 28 data was able to be collected in full. For the ADHD-RS, this population included all participants for whom all 9 items of the sub-scale were completed. In the AKL-T01 arm, two participants were missing a response for at least one item of the sub-scale.
    Arm/Group Title AKL-T01 (EVO Multi) AKL-T09 (EVO Words)
    Arm/Group Description AKL-T01, or EVO Multi, is a digital intervention that requires the subject to navigate a character through a game-like space, while collecting objects, in a fixed period of time. AKL-T01: Videogame-like digital therapy AKL-T09, or EVO Words, is a digital intervention that requires the subject to spell as many words as possible, by connecting letters in a game-like grid, in a fixed period of time. AKL-T09: Videogame-like digital therapy
    Measure Participants 173 164
    Mean (Standard Deviation) [score on a scale]
    -3.6
    (4.8)
    -3.2
    (5.0)
    4. Secondary Outcome
    Title ADHD-RS Hyperactivity Subscale (Change From Baseline to Posttreatment)
    Description The ADHD-RS-IV is an 18-item, clinician-administered questionnaire for which a parent respondent rates the frequency of occurrence of ADHD symptoms and behaviors as defined by criteria outlined for ADHD in the DSM-IV. Each item is scored on a 4-point scale ranging from 0 (rarely or never) to 3 (very often) with total scores ranging from 0-54. A higher score indicates more severe ADHD symptoms and behaviors. The 18 items are grouped into 2 subscales: hyperactivity/impulsivity (even numbered items 2-18) and inattentiveness (odd numbered items 1-17). Each subscale produces a sub-scale score ranging from 0-27. A higher subscale score indicates more severe ADHD symptoms and behaviors. A negative change indicated improvement on the subscale from Day 0 to Day 28.
    Time Frame Study Day 0 to Study Day 28

    Outcome Measure Data

    Analysis Population Description
    Intent to Treat Population - all randomized participants
    Arm/Group Title AKL-T01 (EVO Multi) AKL-T09 (EVO Words)
    Arm/Group Description AKL-T01, or EVO Multi, is a digital intervention that requires the subject to navigate a character through a game-like space, while collecting objects, in a fixed period of time. AKL-T01: Videogame-like digital therapy AKL-T09, or EVO Words, is a digital intervention that requires the subject to spell as many words as possible, by connecting letters in a game-like grid, in a fixed period of time. AKL-T09: Videogame-like digital therapy
    Measure Participants 175 164
    Mean (Standard Deviation) [score on a scale]
    -2.6
    (4.2)
    -2.5
    (4.5)
    5. Secondary Outcome
    Title BRIEF Working Memory Percentile (Change From Baseline to Posttreatment)
    Description The Behavior Rating Inventory of Executive Function (BRIEF) is a parent-rated form that assesses everyday behavior associated with specific domains of the executive functions of their child. The BRIEF working memory metacognition subscale measures the participants ability to hold information when completing a task in a sequential manner. A negative change in percentile indicated an improvement on the subscale.
    Time Frame Day 0 to Day 28

    Outcome Measure Data

    Analysis Population Description
    Participants in the ITT from whom both Day 0 and Day 28 data was able to be collected in full. For the BRIEF WM, this includes all participants for whom all items of the sub-scale were completed. In both the AKL-T01 and AKL-T09 arms 9 participants were missing a response for at least one item (18 total participants were missing responses to items).
    Arm/Group Title AKL-T01 (EVO Multi) AKL-T09 (EVO Words)
    Arm/Group Description AKL-T01, or EVO Multi, is a digital intervention that requires the subject to navigate a character through a game-like space, while collecting objects, in a fixed period of time. AKL-T01: Videogame-like digital therapy AKL-T09, or EVO Words, is a digital intervention that requires the subject to spell as many words as possible, by connecting letters in a game-like grid, in a fixed period of time. AKL-T09: Videogame-like digital therapy
    Measure Participants 166 155
    Mean (Standard Deviation) [percentile]
    -3.1
    (8.0)
    -3.3
    (9.4)
    6. Secondary Outcome
    Title BRIEF Inhibit Percentile (Change From Baseline to Posttreatment)
    Description The Behavior Rating Inventory of Executive Function (BRIEF) is a parent-rated form that assesses everyday behavior associated with specific domains of the executive functions of their child. The BRIEF Inhibit subscale measures the participant's ability to control impulses and to stop engaging in a behavior. A negative change in percentile indicated an improvement on the subscale.
    Time Frame Day 0 to Day 28

    Outcome Measure Data

    Analysis Population Description
    Participants in the ITT from whom both Day 0 and Day 28 data was able to be collected in full. For BRIEF Inhibit this includes all participants for whom all items of the sub-scale were completed. In both the AKL-T01 and AKL-T09 arms 9 participants were missing a response for at least one item (18 total participants were missing responses to items).
    Arm/Group Title AKL-T01 (EVO Multi) AKL-T09 (EVO Words)
    Arm/Group Description AKL-T01, or EVO Multi, is a digital intervention that requires the subject to navigate a character through a game-like space, while collecting objects, in a fixed period of time. AKL-T01: Videogame-like digital therapy AKL-T09, or EVO Words, is a digital intervention that requires the subject to spell as many words as possible, by connecting letters in a game-like grid, in a fixed period of time. AKL-T09: Videogame-like digital therapy
    Measure Participants 166 155
    Mean (Standard Deviation) [percentile]
    -2.8
    (13.3)
    -3.5
    (9.2)
    7. Secondary Outcome
    Title Impairment Rating Scale, Overall Impairment (Change From Baseline to Posttreatment)
    Description The Impairment Rating Scale (IRS) is a parent-rated scale that assesses individualized areas of impairment for a child participant and asks parents to make a rating of how significantly these problems impact functioning across a range of domains (social, family, school, self-esteem). Parents describe the primary areas of difficulty for each child and then provide a rating (via a Visual Analog Scale) of how much the difficulties affect the different areas of functioning ranging from (1) "no problem; definitely does not need treatment or special services" to (7) "extreme problem; definitely needs treatment or special services." The total IRS is 8 items, the 8th rating overall impairment. A negative change indicated a decrease in overall impairment.
    Time Frame Day 0 to Day 28

    Outcome Measure Data

    Analysis Population Description
    Participants in the ITT from whom both Day 0 and Day 28 data was able to be collected in full. For the IRS, this includes all participants for whom item #8 (overall impairmant) was completed. In the AKL-T01 arm, item #8 was not answered by 4 participants. In the AKL-T09 arm, item #8 was not answered by 3 participants.
    Arm/Group Title AKL-T01 (EVO Multi) AKL-T09 (EVO Words)
    Arm/Group Description AKL-T01, or EVO Multi, is a digital intervention that requires the subject to navigate a character through a game-like space, while collecting objects, in a fixed period of time. AKL-T01: Videogame-like digital therapy AKL-T09, or EVO Words, is a digital intervention that requires the subject to spell as many words as possible, by connecting letters in a game-like grid, in a fixed period of time. AKL-T09: Videogame-like digital therapy
    Measure Participants 171 161
    Mean (Standard Deviation) [score on a scale]
    -0.5
    (1.4)
    -0.4
    (1.2)
    8. Secondary Outcome
    Title CGI-I (at Posttreatment)
    Description The Clinical Global Impression Scale - Improvement (CGI-I) is a clinician's comparison of the participant's overall clinical condition at follow up to the overall clinical condition at baseline. The CGI-S is a 7-point scale where 1 = Very much improved, 2=Much improved, 3=Minimally improved, 4=No change, 5=Minimally worse, 6=Much worse, and 7=Very much worse. A score of 1, 2, or 3 would indicate overall improvement of ADHD severity.
    Time Frame Day 28

    Outcome Measure Data

    Analysis Population Description
    Intent to Treat Population - all randomized participants
    Arm/Group Title AKL-T01 (EVO Multi) AKL-T09 (EVO Words)
    Arm/Group Description AKL-T01, or EVO Multi, is a digital intervention that requires the subject to navigate a character through a game-like space, while collecting objects, in a fixed period of time. AKL-T01: Videogame-like digital therapy AKL-T09, or EVO Words, is a digital intervention that requires the subject to spell as many words as possible, by connecting letters in a game-like grid, in a fixed period of time. AKL-T09: Videogame-like digital therapy
    Measure Participants 175 164
    Mean (Standard Deviation) [score on a scale]
    3.4
    (0.9)
    3.4
    (0.9)

    Adverse Events

    Time Frame 28 Days
    Adverse Event Reporting Description
    Arm/Group Title AKL-T01 (EVO Multi) AKL-T09 (EVO Words)
    Arm/Group Description AKL-T01, or EVO Multi, is a digital intervention that requires the subject to navigate a character through a game-like space, while collecting objects, in a fixed period of time. AKL-T01: Videogame-like digital therapy AKL-T09, or EVO Words, is a digital intervention that requires the subject to spell as many words as possible, by connecting letters in a game-like grid, in a fixed period of time. AKL-T09: Videogame-like digital therapy
    All Cause Mortality
    AKL-T01 (EVO Multi) AKL-T09 (EVO Words)
    Affected / at Risk (%) # Events Affected / at Risk (%) # Events
    Total 0/180 (0%) 0/168 (0%)
    Serious Adverse Events
    AKL-T01 (EVO Multi) AKL-T09 (EVO Words)
    Affected / at Risk (%) # Events Affected / at Risk (%) # Events
    Total 0/180 (0%) 0/168 (0%)
    Other (Not Including Serious) Adverse Events
    AKL-T01 (EVO Multi) AKL-T09 (EVO Words)
    Affected / at Risk (%) # Events Affected / at Risk (%) # Events
    Total 12/180 (6.7%) 3/168 (1.8%)
    Gastrointestinal disorders
    Nausea 1/180 (0.6%) 0/168 (0%)
    Nervous system disorders
    Headache 3/180 (1.7%) 2/168 (1.2%)
    Dizziness 1/180 (0.6%) 0/168 (0%)
    Psychiatric disorders
    Frustration tolerance decreased 5/180 (2.8%) 0/168 (0%)
    Emotional disorder 2/180 (1.1%) 1/168 (0.6%)
    Aggression 1/180 (0.6%) 0/168 (0%)

    Limitations/Caveats

    [Not Specified]

    More Information

    Certain Agreements

    Principal Investigators are NOT employed by the organization sponsoring the study.

    There is NOT an agreement between Principal Investigators and the Sponsor (or its agents) that restricts the PI's rights to discuss or publish trial results after the trial is completed.

    Results Point of Contact

    Name/Title Kathryn Jenkins
    Organization Akili Interactive Labs
    Phone 8572543399
    Email kjenkins@akiliinteractive.com
    Responsible Party:
    Akili Interactive Labs, Inc.
    ClinicalTrials.gov Identifier:
    NCT02674633
    Other Study ID Numbers:
    • Akili-001R
    First Posted:
    Feb 4, 2016
    Last Update Posted:
    Aug 14, 2020
    Last Verified:
    Aug 1, 2020