Blood Transfusion Education Using Blended Virtual Reality and Simulation for Nursing Undergraduate Students
Study Details
Study Description
Brief Summary
Nurse-administered blood transfusion (BT) is a common form of medical treatment, but nursing students are often excluded from participating in and observing BTs during clinical placements. To address clinical placement limitations, nursing educators have increasingly adopted technology-guided simulation pedagogies, including virtual reality (VR) simulation, for nursing students' clinical skills education.
Condition or Disease | Intervention/Treatment | Phase |
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N/A |
Study Design
Arms and Interventions
Arm | Intervention/Treatment |
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Experimental: Intervention Group Receive the usual blood transfusion education (i.e. Zoom lecture) with the developed VR (Virtual Reality) video education. |
Device: Evidence-based VR simulation
Evidence-based VR simulation videos on BTs for nursing students were developed, including 1) animated blood formation physiology and side effects of BT and 2) 360° BT nursing practice.
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No Intervention: Control Group Receive the usual blood transfusion education (i.e. Zoom lecture) only. |
Outcome Measures
Primary Outcome Measures
- Blood transfusion knowledge scale (optimised version of the routine blood transfusion knowledge questionnaire [RBTKQ-O]) [12-week]
A 34-item scale with score ranging from 0 to 34, higher scores indicate higher levels of blood transfusion knowledge.
Secondary Outcome Measures
- Student satisfaction and self-confidence scale [SSSC] [12-week]
A 13-item scale with score ranging from 13 to 65, higher scores in both subscales refer to higher satisfaction levels with the intervention and self-confidence in conducting blood transfusion practice, respectively.
- General self-efficacy scale [GSES] [12-week]
A 10-item scale with score ranging from 10 to 40, higher scores indicate higher levels of self-efficacy regarding blood transfusion practice.
Eligibility Criteria
Criteria
Inclusion Criteria:
- All undergraduate nursing students enrolled in the 'Nursing of Adults' course in a pre-licensure program at a Hong Kong university.
Exclusion Criteria:
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Students who had vision impairment to watch VR videos;
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Students who had neck pain/ injury to move their head, or open wound to wear the VR headset;
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Students who experienced nausea and dizziness when watching VR videos;
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Students who had epileptic symptoms
Contacts and Locations
Locations
Site | City | State | Country | Postal Code | |
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1 | University of Hong Kong | Hong Kong | Hong Kong |
Sponsors and Collaborators
- The University of Hong Kong
Investigators
None specified.Study Documents (Full-Text)
None provided.More Information
Publications
None provided.- VR2022