Virtual Reality Exercise in a Community Highschool for Children With Disabilities
Study Details
Study Description
Brief Summary
The purpose of this study is to work with a community engagement group to develop and pilot a protocol for a virtual reality exergaming program for children with special needs at a high school.
Condition or Disease | Intervention/Treatment | Phase |
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Phase 1 |
Study Design
Arms and Interventions
Arm | Intervention/Treatment |
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Experimental: Virtual reality exercise program in special physical education During normal special physical education hours, participants will be provided with a virtual reality headset and exercise games and be prescribed to exercise at a moderate intensity. |
Behavioral: Virtual reality exercise
During school special physical education, participants will be asked to exercise using a virtual reality exercise headset, that will be adapted for arm use. Participants will asked to be seated during gameplay. Heart rate will be monitored and recorded during exercise.
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Outcome Measures
Primary Outcome Measures
- Enrollment rate [Start of project to end of enrollment period (quarter 3 of the year).]
The percentage of people enrolling in the study versus those asked/screened.
- Attendance [Week 1 - Week 12]
The percentage of minutes of exercise completed each week versus those prescribed.
- Retention of total exercise minutes [Week 13 - 24]
Minutes of exercise completed per week throughout the retention period divided by the minutes achieved at week 12.
- Retention of moderate exercise minutes [Week 13 - 24]
Minutes of exercise completed per week throughout the retention period divided by the minutes achieved at week 12.
- Moderate minutes [Week 1 - 12]
The percentage of minutes of moderate obtained per week versus those prescribed.
Secondary Outcome Measures
- Weekly Minutes of Exercise Participation [Week 1 and Week 12]
Participation in physical activities using a 7 day recall questionnaire, the Godin Leisure-Time Exercise Questionnaire.
- Physical activity enjoyment [Week 1 and Week 12]
Physical Activity Enjoyment Scale (PACES). The scale ranges from 0 to 48. Scores above 24 are considered high enjoyment while being physically active.
- Walking or pushing endurance [Week 1 and Week 12]
Distance covered throughout a 6 minute walk or push test.
- Hand grip strength [Week 1 an Week 12]
Hand grip strength measured via a digital hand dynamometer
Eligibility Criteria
Criteria
Inclusion Criteria:
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Enrolled in school special physical education
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Note from physician permitting participation in moderate intensity exercise
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Ability to communicate in English (or a caregiver)
Exclusion Criteria:
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Complete blindness or deafness
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Condition that may make participation unsafe
Contacts and Locations
Locations
No locations specified.Sponsors and Collaborators
- University of Alabama at Birmingham
Investigators
- Principal Investigator: Byron Lai, PhD, University of Alabama at Birmingham
Study Documents (Full-Text)
None provided.More Information
Publications
None provided.- IRB-300011314