Smartphone Based aDOT Treatment With Fixed-Dose Elbasvir and Grazoprevir in PWIDs
Study Details
Study Description
Brief Summary
People who Inject Drugs (PWIDs) constitute 60% of the approximately 5 million people in the United States infected with hepatitis C virus (HCV). Successful HCV treatment leading to sustained viral response (SVR) is associated with increased survival, but to date successful treatment of PWIDs has been limited. Treatment of PWIDs is complex due to addiction, mental illness, poverty, homelessness, lack of positive social support, poor adherence-related skills, low motivation and knowledge, and poor access to and trust in the health care system. At Albert Einstein College of Medicine, the investigators have developed a multidisciplinary model of HCV care that integrates on-site primary care, substance abuse treatment, and HCV-related care within opiate agonist treatment clinics. To optimize HCV treatment outcomes, the investigators have introduced directly observed therapy (DOT). In the DOT model, one daily dose of oral HCV medication is administered with methadone. However, DOT is not feasible for PWIDs who are not enrolled in methadone maintenance treatment programs, and is less effective for methadone-maintained PWIDs who do not attend the methadone clinics every day. In addition, DOT has been used for decades both to measure and maximize adherence for treatment of tuberculosis infection, but the cost and logistical complexity of administering DOT for large HCV clinical programs would be prohibitive.
Condition or Disease | Intervention/Treatment | Phase |
---|---|---|
|
N/A |
Detailed Description
Automated DOT (a-DOT), a smartphone app that uses facial recognition software and advanced features to detect non-ingestion, combines the accuracy of in-person DOT with the convenience of real-time centralized data collection and monitoring. Adding a daily side effect diary to a-DOT will further allow precise tracking of timing of both medication ingestion and side effects which may be compromising adherence. Zepatier (elbasvir and grazoprevir) is a new once-daily fixe-dose combination tablet which has achieved high rates of SVR ranging from 94 to 97 percent in genotype-1 infected patients including those with HIV/HCV coinfection and renal impairment. Zepatier is administered for 12 to 16 weeks, depending on HCV genotype, prior treatment history, and the presence of certain baseline NS5A polymorphisms (1a only). By administering Zepatier via this innovative a-DOT platform, the investigators hypothesize that PWIDs treated in real-wrold settings can be successfully treated with high rates of adherence and SVR.
In this proposed 18-month trials, 75 PWIDs enrolled in opiate agonist treatment (genotypes 1a and 1b) with chronic HCV will be enrolled over a 12-month period, and randomized to either aDOT or treatment as usual (TAU). The investigators will recruit PWIDs from diverse community settings include a syringe exchange program (NYHRE), federally-qualified health center (Comprehensive Health Care Center), homeless shelter (The Living Room), and a methadone maintenance treatment program (Montefiore Wellness Centers). All patients (inlcuding treatment-experienced and HIVV/HCV coinfected subjects) will be treated with Zepatier-based regimens as per the standard of care. Rigorous data are necessary to judge the contribution of a-DOT to the success of HCV treatment in PWIDs. By performing a randomized trial of a-DOT HCV therapy (Zepatier with and without ribavirin), the investigators will evaluate the efficacy of a-DOT for improving HCV treatment outcomes among PWIDs.
Study Design
Arms and Interventions
Arm | Intervention/Treatment |
---|---|
Experimental: AiCure App Participants will use a-DOT technology called AiCure (a Smartphone App) to track ingestion of fixed-dose Elbasvir and Grazoprevir, 1 tablet, 50mg-100mg of each drug, respectively, daily for 12 weeks. |
Device: AiCure
Smartphone App
Other Names:
|
No Intervention: Treatment As Usual Participants will receive treatment for ingestion of fixed-dose Elbasvir and Grazoprevir, 1 tablet, 50mg-100mg of each drug, respectively, daily for 12 weeks without using the AiCure app. |
|
Active Comparator: AiCure with gamification Sub-group of participants will use a-DOT technology called AiCure (a Smartphone app) with gaming to track ingestion of fixed-dose Elbasvir and Grazoprevir, 1 tablet, 50mg-100mg of each drug, respectively, daily for 12 weeks. The gaming feature is to test whether competition encourages engagement and helps to increase adherence to the HCV medication. |
Device: AiCure with gamification
Smartphone App with gaming.
Other Names:
|
Outcome Measures
Primary Outcome Measures
- HCV Treatment Adherence [12 weeks]
The amount of medication taken by each patient during the treatment period is expressed as a percentage (range 0-100%). Subjects will be classified as "adherent" if they receive at least 80% of the total dose of Zepatier. The numbers below denotes the mean percent of the medication the participants in each arm took.
Secondary Outcome Measures
- Number of Participants With HCV Treatment Completion [12 weeks]
Participants will be considered to have completed treatment if they have completed at least 80% of the planned treatment course (e.g. at least 10 week of 12-week course).
- Number of Participants With Sustained Viral Response (SVR) [12 weeks post treatment]
HCV viral load undectable 12 weeks after treatment completion. Undetectable HCV viral load is defined as <15 IU/ml and "target not detected". IU refers to "international units".One of the main outcomes looked for was the amount of patients who achieved Sustained Virologic Response (SVR) at 12 weeks post treatment, which denotes a cure of Hepatitis C.
Eligibility Criteria
Criteria
Inclusion Criteria:
-
HCV-infected (HCV RNA test above the limit of quantification at baseline)
-
Genotypes/Subtypes: G1a or G1b
-
Eligible for HCV treatment per 2016 AASLD/IDSA guidelines
-
Willing to receive HCV treatment on-site at DoSA clinics
-
Health care provider decision to treat patient with Zepatier-based therapy with or without ribavirin based on 2016 AASLD/IDSA guidelines
-
Using illicit drugs (either opiates, cocaine, or benzodizepenes) within the last 6 months
-
Age 18 or older
-
Able to provide informed consent
-
English or Spanish speaking
Exclusion Criteria:
-
Known hypersensitivity (allergy) to elbasvir, grazoprevir, or ribavirin
-
Pregnant or breast-feeding
Contacts and Locations
Locations
Site | City | State | Country | Postal Code | |
---|---|---|---|---|---|
1 | Albert Einstein College of Medicine Division of Substance Abuse clinics | Bronx | New York | United States | 10461 |
Sponsors and Collaborators
- Albert Einstein College of Medicine
- AiCure
- Merck Sharp & Dohme LLC
Investigators
- Principal Investigator: Julia Arnsten, MD, Montefiore Medical Center
Study Documents (Full-Text)
More Information
Publications
None provided.- 2016-7215
Study Results
Participant Flow
Recruitment Details | Recruitment dates were from 11/14/17 to 7/20/18, during which 11 participants were recruited and enrolled into the study. Participants were recruited from a Montefiore Medical Center opioid treatment program in the Bronx. Participants were identified through chart review and provider referral, and through participant self-referral. |
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Pre-assignment Detail |
Arm/Group Title | AiCure App | Treatment As Usual | AiCure With Gamification |
---|---|---|---|
Arm/Group Description | Participants will use a-DOT technology called AiCure (a Smartphone App) to track ingestion of fixed-dose Elbasvir and Grazoprevir, 1 tablet, 50mg-100mg of each drug, respectively, daily for 12 weeks. AiCure: Smartphone App | Participants will receive treatment for ingestion of fixed-dose Elbasvir and Grazoprevir, 1 tablet, 50mg-100mg of each drug, respectively, daily for 12 weeks without using the AiCure app. | Sub-group of participants will use a-DOT technology called AiCure (a Smartphone app) with gaming to track ingestion of fixed-dose Elbasvir and Grazoprevir, 1 tablet, 50mg-100mg of each drug, respectively, daily for 12 weeks. The gaming feature is to test whether competition encourages engagement and helps to increase adherence to the HCV medication. AiCure with gamification: Smartphone App with gaming. |
Period Title: Overall Study | |||
STARTED | 3 | 3 | 5 |
COMPLETED | 3 | 3 | 5 |
NOT COMPLETED | 0 | 0 | 0 |
Baseline Characteristics
Arm/Group Title | AiCure App | Treatment As Usual | AiCure With Gamification | Total |
---|---|---|---|---|
Arm/Group Description | Direct Observed Therapy via the AiCure app (a-DOT) | Participants will receive treatment for ingestion of fixed-dose Elbasvir and Grazoprevir, 1 tablet, 50mg-100mg of each drug, respectively, daily for 12 weeks without using the AiCure app. | Sub-group of participants will use a-DOT technology called AiCure (a Smartphone app) with gaming to track ingestion of fixed-dose Elbasvir and Grazoprevir, 1 tablet, 50mg-100mg of each drug, respectively, daily for 12 weeks. The gaming feature is to test whether competition encourages engagement and helps to increase adherence to the HCV medication. AiCure with gamification: Smartphone App with gaming. | Total of all reporting groups |
Overall Participants | 3 | 3 | 5 | 11 |
Age (years) [Mean (Full Range) ] | ||||
Mean (Full Range) [years] |
53
|
60
|
58
|
57
|
Sex: Female, Male (Count of Participants) | ||||
Female |
1
33.3%
|
0
0%
|
2
40%
|
3
27.3%
|
Male |
2
66.7%
|
3
100%
|
3
60%
|
8
72.7%
|
Ethnicity (NIH/OMB) (Count of Participants) | ||||
Hispanic or Latino |
1
33.3%
|
1
33.3%
|
4
80%
|
6
54.5%
|
Not Hispanic or Latino |
2
66.7%
|
2
66.7%
|
1
20%
|
5
45.5%
|
Unknown or Not Reported |
0
0%
|
0
0%
|
0
0%
|
0
0%
|
Race (NIH/OMB) (Count of Participants) | ||||
American Indian or Alaska Native |
0
0%
|
0
0%
|
0
0%
|
0
0%
|
Asian |
0
0%
|
0
0%
|
0
0%
|
0
0%
|
Native Hawaiian or Other Pacific Islander |
0
0%
|
0
0%
|
0
0%
|
0
0%
|
Black or African American |
2
66.7%
|
1
33.3%
|
1
20%
|
4
36.4%
|
White |
0
0%
|
2
66.7%
|
4
80%
|
6
54.5%
|
More than one race |
1
33.3%
|
0
0%
|
0
0%
|
1
9.1%
|
Unknown or Not Reported |
0
0%
|
0
0%
|
0
0%
|
0
0%
|
Region of Enrollment (participants) [Number] | ||||
United States |
3
100%
|
3
100%
|
5
100%
|
11
100%
|
Outcome Measures
Title | HCV Treatment Adherence |
---|---|
Description | The amount of medication taken by each patient during the treatment period is expressed as a percentage (range 0-100%). Subjects will be classified as "adherent" if they receive at least 80% of the total dose of Zepatier. The numbers below denotes the mean percent of the medication the participants in each arm took. |
Time Frame | 12 weeks |
Outcome Measure Data
Analysis Population Description |
---|
[Not Specified] |
Arm/Group Title | AiCure App | Treatment As Usual | AiCure With Gamification |
---|---|---|---|
Arm/Group Description | Participants will use a-DOT technology called AiCure (a Smartphone App) to track ingestion of fixed-dose Elbasvir and Grazoprevir, 1 tablet, 50mg-100mg of each drug, respectively, daily for 12 weeks. AiCure: Smartphone App | Participants will receive treatment for ingestion of fixed-dose Elbasvir and Grazoprevir, 1 tablet, 50mg-100mg of each drug, respectively, daily for 12 weeks without using the AiCure app. | Sub-group of participants will use a-DOT technology called AiCure (a Smartphone app) with gaming to track ingestion of fixed-dose Elbasvir and Grazoprevir, 1 tablet, 50mg-100mg of each drug, respectively, daily for 12 weeks. The gaming feature is to test whether competition encourages engagement and helps to increase adherence to the HCV medication. AiCure with gamification: Smartphone App with gaming. |
Measure Participants | 3 | 3 | 5 |
Mean (Full Range) [percent of medication taken] |
83
|
100
|
88
|
Title | Number of Participants With HCV Treatment Completion |
---|---|
Description | Participants will be considered to have completed treatment if they have completed at least 80% of the planned treatment course (e.g. at least 10 week of 12-week course). |
Time Frame | 12 weeks |
Outcome Measure Data
Analysis Population Description |
---|
[Not Specified] |
Arm/Group Title | AiCure App | Treatment As Usual | AiCure With Gamification |
---|---|---|---|
Arm/Group Description | Participants will use a-DOT technology called AiCure (a Smartphone App) to track ingestion of fixed-dose Elbasvir and Grazoprevir, 1 tablet, 50mg-100mg of each drug, respectively, daily for 12 weeks. AiCure: Smartphone App 3 out 3 patients completed HCV treatment. | Participants will receive treatment for ingestion of fixed-dose Elbasvir and Grazoprevir, 1 tablet, 50mg-100mg of each drug, respectively, daily for 12 weeks without using the AiCure app. 3 out 3 patients completed HCV treatment. | Sub-group of participants will use a-DOT technology called AiCure (a Smartphone app) with gaming to track ingestion of fixed-dose Elbasvir and Grazoprevir, 1 tablet, 50mg-100mg of each drug, respectively, daily for 12 weeks. The gaming feature is to test whether competition encourages engagement and helps to increase adherence to the HCV medication. AiCure with gamification: Smartphone App with gaming. 5 out 5 patients completed HCV treatment. |
Measure Participants | 3 | 3 | 5 |
Count of Participants [Participants] |
3
100%
|
3
100%
|
5
100%
|
Title | Number of Participants With Sustained Viral Response (SVR) |
---|---|
Description | HCV viral load undectable 12 weeks after treatment completion. Undetectable HCV viral load is defined as <15 IU/ml and "target not detected". IU refers to "international units".One of the main outcomes looked for was the amount of patients who achieved Sustained Virologic Response (SVR) at 12 weeks post treatment, which denotes a cure of Hepatitis C. |
Time Frame | 12 weeks post treatment |
Outcome Measure Data
Analysis Population Description |
---|
[Not Specified] |
Arm/Group Title | AiCure App | Treatment As Usual | AiCure With Gamification |
---|---|---|---|
Arm/Group Description | Participants will use a-DOT technology called AiCure (a Smartphone App) to track ingestion of fixed-dose Elbasvir and Grazoprevir, 1 tablet, 50mg-100mg of each drug, respectively, daily for 12 weeks. AiCure: Smartphone App 3 out 3 patients achieved SVR. | Participants will receive treatment for ingestion of fixed-dose Elbasvir and Grazoprevir, 1 tablet, 50mg-100mg of each drug, respectively, daily for 12 weeks without using the AiCure app. 3 out 3 patients achieved SVR. | Sub-group of participants will use a-DOT technology called AiCure (a Smartphone app) with gaming to track ingestion of fixed-dose Elbasvir and Grazoprevir, 1 tablet, 50mg-100mg of each drug, respectively, daily for 12 weeks. The gaming feature is to test whether competition encourages engagement and helps to increase adherence to the HCV medication. AiCure with gamification: Smartphone App with gaming. 5 out 5 patients achieved SVR. |
Measure Participants | 3 | 3 | 5 |
Number [percent of patients with SVR] |
100
|
100
|
100
|
Adverse Events
Time Frame | The study participants were assessed from 4 months prior to enrollment, through 12 weeks of treatment, to 7 months after treatment, an average of 14 months | |||||
---|---|---|---|---|---|---|
Adverse Event Reporting Description | The definition of adverse event and/or serious adverse event does not differ from the definitions on clinicaltrials.gov. | |||||
Arm/Group Title | AiCure App | Treatment As Usual | AiCure With Gamification | |||
Arm/Group Description | Participants will use a-DOT technology called AiCure (a Smartphone App) to track ingestion of fixed-dose Elbasvir and Grazoprevir, 1 tablet, 50mg-100mg of each drug, respectively, daily for 12 weeks. AiCure: Smartphone App | Participants will receive treatment for ingestion of fixed-dose Elbasvir and Grazoprevir, 1 tablet, 50mg-100mg of each drug, respectively, daily for 12 weeks without using the AiCure app. | Sub-group of participants will use a-DOT technology called AiCure (a Smartphone app) with gaming to track ingestion of fixed-dose Elbasvir and Grazoprevir, 1 tablet, 50mg-100mg of each drug, respectively, daily for 12 weeks. The gaming feature is to test whether competition encourages engagement and helps to increase adherence to the HCV medication. AiCure with gamification: Smartphone App with gaming. | |||
All Cause Mortality |
||||||
AiCure App | Treatment As Usual | AiCure With Gamification | ||||
Affected / at Risk (%) | # Events | Affected / at Risk (%) | # Events | Affected / at Risk (%) | # Events | |
Total | 0/3 (0%) | 0/3 (0%) | 0/5 (0%) | |||
Serious Adverse Events |
||||||
AiCure App | Treatment As Usual | AiCure With Gamification | ||||
Affected / at Risk (%) | # Events | Affected / at Risk (%) | # Events | Affected / at Risk (%) | # Events | |
Total | 0/3 (0%) | 0/3 (0%) | 0/5 (0%) | |||
Other (Not Including Serious) Adverse Events |
||||||
AiCure App | Treatment As Usual | AiCure With Gamification | ||||
Affected / at Risk (%) | # Events | Affected / at Risk (%) | # Events | Affected / at Risk (%) | # Events | |
Total | 0/3 (0%) | 0/3 (0%) | 0/5 (0%) |
Limitations/Caveats
More Information
Certain Agreements
Principal Investigators are NOT employed by the organization sponsoring the study.
There is NOT an agreement between Principal Investigators and the Sponsor (or its agents) that restricts the PI's rights to discuss or publish trial results after the trial is completed.
Results Point of Contact
Name/Title | Julia Arnsten, MD |
---|---|
Organization | Albert Einstein College of Medicine |
Phone | 718-920-6641 |
jarnsten@montefiore.org |
- 2016-7215