Enhancing Behavior and Brain Response to Visual Targets Using a Computer Game

Sponsor
Yale University (Other)
Overall Status
Active, not recruiting
CT.gov ID
NCT02118649
Collaborator
(none)
100
1
1
108
0.9

Study Details

Study Description

Brief Summary

Participants will play a computer game that is controlled by their gaze patterns and designed to direct attention their attention to specific on-screen targets. Visual attention to targets will be rewarded. Both visual behavior and brain response will be recorded during game play.

It is hypothesized that that, over the course of the game, relative to baseline, participants will show (a) increased looking to targets, (b) decreased response time to targets, and (c) enhanced, more efficient neural response to visual cues. It is hypothesized that clinical variability will associate with visual attention and brain response.

Condition or Disease Intervention/Treatment Phase
  • Behavioral: Game
N/A

Study Design

Study Type:
Interventional
Anticipated Enrollment :
100 participants
Allocation:
N/A
Intervention Model:
Single Group Assignment
Masking:
None (Open Label)
Primary Purpose:
Treatment
Study Start Date :
Apr 1, 2014
Anticipated Primary Completion Date :
Apr 1, 2023
Anticipated Study Completion Date :
Apr 1, 2023

Arms and Interventions

Arm Intervention/Treatment
Experimental: Game

Participants will play a video game directing their gaze to on-screen targets.

Behavioral: Game

Outcome Measures

Primary Outcome Measures

  1. EEG brain response to targets [Measures will be recorded for the duration of their visit, an expected average of 3 hours.]

Secondary Outcome Measures

  1. Visual attention to targets as measured by eye-tracking [Measures will be recorded for the duration of their visit, an expected average of 3 hours.]

  2. Social Responsiveness Scale, Second Edition [Measures will be collected during visit, an expected average of 3 hours.]

  3. Autism Diagnostic Observation Schedule [Measures will be collected during visit, an expected average of 3 hours.]

  4. Differential Abilities Scale [Measures will be collected during visit, an expected average of 3 hours.]

  5. Vineland Adaptive Behavior Scales, Second Edition [Measures will be collected during visit, an expected average of 3 hours.]

  6. Social Anxiety Scale for Children, Revised [Measures will be collected during visit, an expected average of 3 hours.]

Eligibility Criteria

Criteria

Ages Eligible for Study:
N/A and Older
Sexes Eligible for Study:
All
Accepts Healthy Volunteers:
Yes
Inclusion Criteria:
  • Able to participate in an eye-tracking experiment

  • Able to participate in an EEG experiment

Exclusion Criteria:
  • Sensory or physical impairment that would preclude completion of protocol

  • Participants taking prescription medications that may affect cognitive processes

  • Participants reporting significant head trauma or history of seizures

Contacts and Locations

Locations

Site City State Country Postal Code
1 Yale Child Study Center New Haven Connecticut United States 06520

Sponsors and Collaborators

  • Yale University

Investigators

None specified.

Study Documents (Full-Text)

None provided.

More Information

Publications

Responsible Party:
Yale University
ClinicalTrials.gov Identifier:
NCT02118649
Other Study ID Numbers:
  • 14-10788
First Posted:
Apr 21, 2014
Last Update Posted:
May 25, 2022
Last Verified:
May 1, 2022
Additional relevant MeSH terms:

Study Results

No Results Posted as of May 25, 2022