The Effect of Interactive Games on Children Receiving Intravenous Injection

Sponsor
National Taiwan University Hospital (Other)
Overall Status
Enrolling by invitation
CT.gov ID
NCT04970823
Collaborator
(none)
202
1
2
9.8
20.6

Study Details

Study Description

Brief Summary

Pediatric intravenous injection is one of the most painful events that children may be exposed to during hospitalization or illness, and it is also the most routinely performed invasive procedure. The purpose of this study is to examine the effectiveness of somatosensory interactive games on intravenous pain relief for preschool children, and to establish a VR (virtual reality) game environment for school-age children. Using a randomized experimental study, the data came from the pediatric ward. The results will show whether there is a statistically significant difference between the experimental group and the control group.

Condition or Disease Intervention/Treatment Phase
  • Device: The somatosensory interactive game for preschool children
  • Device: A VR (virtual reality) game for school-age children
N/A

Detailed Description

Pediatric intravenous injection is one of the most painful events that children may be exposed to during hospitalization or illness, and it is also the most routinely performed invasive procedure. Non-pharmaceutical techniques can be used to relieve pain associated with intravenous injections. Distraction is a non-pharmacological technique that can take child's attention away from pain. The somatosensory interactive game is an independent nursing intervention that promotes pain relief. The purpose of this study is to examine the effectiveness of somatosensory interactive games on intravenous pain relief for preschool children, and to establish a VR (virtual reality) game environment for school-age children. Using a randomized experimental study, the data came from the pediatric ward. At least qualified 132 preschool children are in this study and their caregivers signed a consent form to participate in the study. Children are divided into experimental group and control group, and each group has at least 66 children. In addition to 60 school-age children, 30 played VR games for about 3 minutes during intravenous injection, and 30 received regular intravenous injection. The preschool experimental group and the school-age experimental group each took the parents of 5 children (10 in total) to conduct semi-structured qualitative interviews to understand the differences in experience before and after the intervention. This study is expected to accept a total of 202 children and parents. Data collection tools include WBFPS (Wong-Baker Faces Scale) to measure children's pain and CFS (Children's Fear scale) to measure children's fear. CEMS continue assessment negative emotion two days. The results will show whether there is a statistically significant difference between the experimental group and the control group. Qualitative study used semi-structed interviews were conducted with selected and their parent.

Study Design

Study Type:
Interventional
Anticipated Enrollment :
202 participants
Allocation:
Randomized
Intervention Model:
Parallel Assignment
Masking:
None (Open Label)
Primary Purpose:
Treatment
Official Title:
The Effect of Somatosensory Interactive Games on the Pain, Fear and Negative Emotions of Children Receiving Intravenous Injection
Actual Study Start Date :
Mar 8, 2021
Anticipated Primary Completion Date :
Dec 31, 2021
Anticipated Study Completion Date :
Dec 31, 2021

Arms and Interventions

Arm Intervention/Treatment
Experimental: The somatosensory interactive game

The somatosensory interactive game, an independent nursing intervention, promotes pain relief on the experimental group.

Device: The somatosensory interactive game for preschool children
The somatosensory interactive game, an independent nursing intervention, promotes pain relief for preschool children.

Experimental: A VR (virtual reality) game

A VR (virtual reality) game promotes pain relief on the experimental group.

Device: A VR (virtual reality) game for school-age children
A VR (virtual reality) game environment promotes pain relief for school-age children.

Outcome Measures

Primary Outcome Measures

  1. Changes in children's pain from baseline to after intravenous injection [O1 (before intervention); O2 (immediately after intravenous injection); O3 (1 day after intravenous injection)]

    Using Wong-Baker Faces Pain Rating Scale to measure pain. There are 6 faces in the Wong-Baker Pain Scale. The first face represents a pain score of 0, and indicates "no hurt". The second face represents a pain score of 2, and indicates "hurts a little bit." The third face represents a pain score of 4, and indicates "hurts a little more". The fourth face represents a pain score of 6, and indicates "hurts even more". The fifth face represents a pain score of 8, and indicates "hurts a whole lot"; the sixth face represents a pain score of 10, and indicates "hurts worst." Nurses, pre-school children by the assistance of caregivers, and school-age children were asked to evaluate the pain levels experienced by the children receiving intravenous injections.

  2. Changes in children's fear from baseline to after intravenous injection [O1 (before intervention); O2 (immediately after intravenous injection); O3 (1 day after intravenous injection)]

    Using Children's Fear scale to measure the fear level. Score the chosen face from 0 (the left-most face) to 4 (the last face). This face [point to the left-most face] shows no anxiety at all, this faces shows a little bit more [point to second face from left], a bit more [sweep finger along scale], right up to extreme anxiety [point to the last face on the right]. Nurses, pre-school children by the assistance of caregivers, and school-age children were asked to evaluate the fear levels experienced by the children receiving intravenous injections.

  3. Changes in children's emotion from baseline to after intravenous injection [O1 (before intervention); O2 (immediately after intravenous injection); O3 (1 day after intravenous injection)]

    Using Children's Emotional Management Scales to measure the emotion level. The scale includes five observed emotional behavior categories, facial expression, vocalization, activity, interaction, and level of cooperation. Each category is scored from 1-5 points, the lowest total score is 5 points, and the highest score is 25 points. The higher the score, the more negative emotional behavior. Nurses, pre-school children by the assistance of caregivers, and school-age children were asked to evaluate the emotion levels experienced by the children receiving intravenous injections.

  4. semi-structed interviews [immediately after intravenous injection]

    After intravenous injection, a semi-structured qualitative interview was conducted with selected and their parent to understand the differences in experience before and after intervention.

Eligibility Criteria

Criteria

Ages Eligible for Study:
2 Years to 12 Years
Sexes Eligible for Study:
All
Accepts Healthy Volunteers:
Yes
Inclusion criteria:
  1. 2-7 years old, normal consciousness, preschool children who need intravenous injection.

  2. 7-12 years old, normal consciousness, school-age children who need intravenous injection.

  3. Parents of children need to be conscious and able to talk in Chinese.

Exclusion criteria:
  1. 2-7 years old preschool children with developmental delay, epilepsy, heart disease, chemotherapy, visual and hearing impaired, obese, and have received more than 2 intravenous injections.

  2. 7-12-year-old school-age children with developmental delay, epilepsy, heart disease, chemotherapy, visual and hearing impaired, obese, and have received more than 2 intravenous injections.

  3. The child's parents cannot express and communicate effectively.

Contacts and Locations

Locations

Site City State Country Postal Code
1 National Taiwan University Hospital Taipei Taiwan 640

Sponsors and Collaborators

  • National Taiwan University Hospital

Investigators

  • Principal Investigator: Hui-Mei Chen, OTHERS, NTUH Yunlin Branch

Study Documents (Full-Text)

None provided.

More Information

Publications

None provided.
Responsible Party:
National Taiwan University Hospital
ClinicalTrials.gov Identifier:
NCT04970823
Other Study ID Numbers:
  • 202012054RINC
First Posted:
Jul 21, 2021
Last Update Posted:
Jul 21, 2021
Last Verified:
Jan 1, 2021
Studies a U.S. FDA-regulated Drug Product:
No
Studies a U.S. FDA-regulated Device Product:
No
Keywords provided by National Taiwan University Hospital

Study Results

No Results Posted as of Jul 21, 2021