Ice Immersion Using Virtual Reality & Augmented Reality
Study Details
Study Description
Brief Summary
The purpose of this study is to evaluate the effectiveness of different technologies, Virtual Reality and Augmented Reality with modifications as passive content, active content, cognitive load modulation, and positive encouragement coaching to increase the pain threshold as assessed by immersing a hand in ice water.
Condition or Disease | Intervention/Treatment | Phase |
---|---|---|
|
N/A |
Study Design
Arms and Interventions
Arm | Intervention/Treatment |
---|---|
Experimental: Ice bath Control then VR/AR Participants will be randomized with a 1:1 allocation to use their dominant or non-dominant hand with VR or control (no VR) for the cold pressor test and then crossed over. Participants will not be told of the specifics of the time limit, to avoid competitiveness and expectations and will be asked for pain scores every 30 seconds. |
Device: VR/AR
VR/AR headset with either passive or active content such as playing a game or watching a movie
Other: Ice Bath
Participants immerse hand in ice bath and starting again with their original assigned group and keep hand submerged as long as they can withstand the cold or until 4 minutes have elapsed, whichever comes first. Participants will not be told of the specifics of the time limit, to avoid competitiveness and expectations and will be asked for pain scores every 30 seconds.
|
Experimental: Ice bath with VR/AR then Control Participants will be randomized with a 1:1 allocation to use their dominant or non-dominant hand with VR or control (no VR) for the cold pressor test and then crossed over. Participants will not be told of the specifics of the time limit, to avoid competitiveness and expectations and will be asked for pain scores every 30 seconds. |
Device: VR/AR
VR/AR headset with either passive or active content such as playing a game or watching a movie
Other: Ice Bath
Participants immerse hand in ice bath and starting again with their original assigned group and keep hand submerged as long as they can withstand the cold or until 4 minutes have elapsed, whichever comes first. Participants will not be told of the specifics of the time limit, to avoid competitiveness and expectations and will be asked for pain scores every 30 seconds.
|
Outcome Measures
Primary Outcome Measures
- VR Effect on Pain Tolerence [Duration of ice bath (approximately 0 - 4 minutes)]
Given that the cold pressor test produces an uncomfortable experience, we considered longer duration within the ice bath to represent increased pain tolerance. Measured in seconds (s).
Secondary Outcome Measures
- VR's Effect on Perceived Pain Intensity [Duration of ice bath (approximately 0 - 4 minutes)]
During ice bath data collection participants will be asked to report pain on a numeric rating scale from 0-10, 0 being no pain and 10 being most excruciating pain imaginable every 30 seconds during ice bath
- Skin Conductance Response Density (SCRD) [Duration of ice bath (approximately 0 - 4 minutes)]
The effects of VR on modulating sympathetic response in the presence of painful stimuli, was assessed by analyzing SCRD per 30 second interval. We refer to each of these 30 second intervals as a separate epoch. Skin conductance is expected to increase with increasing sympathetic nervous system activity, as sympathetic activity increases sweat secretion to increase skin conductance.
Eligibility Criteria
Criteria
Inclusion Criteria:
-
Greater than 18 years of age
-
English speaking
-
Hearing intact
Exclusion Criteria:
-
Patients who do not consent
-
Currently taking beta blockers or other chronotropic heart medication(s)
-
Have a history of severe motion sickness
-
Currently have nausea
-
Currently experiencing seizures
-
Are clinically unstable
-
Have taken pain medications in the last 12 hours
Contacts and Locations
Locations
Site | City | State | Country | Postal Code | |
---|---|---|---|---|---|
1 | Stanford University | Stanford | California | United States | 94305 |
Sponsors and Collaborators
- Stanford University
Investigators
None specified.Study Documents (Full-Text)
More Information
Publications
None provided.- 50951
Study Results
Participant Flow
Recruitment Details | |
---|---|
Pre-assignment Detail | 185 participants signed informed consent, 156 participants were allocated to a study arm |
Arm/Group Title | Ice Bath Control Then VR/AR | Ice Bath With VR/AR Then Control |
---|---|---|
Arm/Group Description | Participants placed their dominant or non-dominant hand in ice bath without the use of Virtual Reality (VR)/Augmented Reality (AR), then crossed to place their opposite hand in ice bath with the use of VR/AR | Participants placed their dominant or non-dominant hand in ice bath with the use of Virtual Reality (VR)/Augmented Reality (AR), then crossed to place their opposite hand in ice bath without the use of VR/AR |
Period Title: First Treatment (4 Minutes) | ||
STARTED | 78 | 78 |
COMPLETED | 78 | 75 |
NOT COMPLETED | 0 | 3 |
Period Title: First Treatment (4 Minutes) | ||
STARTED | 78 | 75 |
COMPLETED | 78 | 75 |
NOT COMPLETED | 0 | 0 |
Baseline Characteristics
Arm/Group Title | All Participants |
---|---|
Arm/Group Description | Participants placed their dominant or non-dominant hand in ice bath with or without the use of VR/AR, then crossed to place their opposite hand in ice bath using the opposite treatment or control |
Overall Participants | 153 |
Age (years) [Mean (Standard Deviation) ] | |
Mean (Standard Deviation) [years] |
29.10
(9.83)
|
Sex: Female, Male (Count of Participants) | |
Female |
84
54.9%
|
Male |
69
45.1%
|
Ethnicity (NIH/OMB) (Count of Participants) | |
Hispanic or Latino |
26
17%
|
Not Hispanic or Latino |
108
70.6%
|
Unknown or Not Reported |
19
12.4%
|
Race (NIH/OMB) (Count of Participants) | |
American Indian or Alaska Native |
1
0.7%
|
Asian |
49
32%
|
Native Hawaiian or Other Pacific Islander |
1
0.7%
|
Black or African American |
2
1.3%
|
White |
69
45.1%
|
More than one race |
12
7.8%
|
Unknown or Not Reported |
19
12.4%
|
Region of Enrollment (Count of Participants) | |
United States |
153
100%
|
First hand assignment (Count of Participants) | |
Dominant |
73
47.7%
|
Non-Dominant |
80
52.3%
|
VR hand assignment (Count of Participants) | |
Dominant |
83
54.2%
|
Non-Dominant |
70
45.8%
|
Outcome Measures
Title | VR Effect on Pain Tolerence |
---|---|
Description | Given that the cold pressor test produces an uncomfortable experience, we considered longer duration within the ice bath to represent increased pain tolerance. Measured in seconds (s). |
Time Frame | Duration of ice bath (approximately 0 - 4 minutes) |
Outcome Measure Data
Analysis Population Description |
---|
Participants who complete the respective interventions are included in the analysis. |
Arm/Group Title | Ice Bath Control | Ice Bath With VR/AR |
---|---|---|
Arm/Group Description | Participants placed their dominant or non-dominant hand in ice bath without the use of VR/AR | Participants placed their dominant or non-dominant hand in ice bath with the use of VR/AR |
Measure Participants | 156 | 153 |
Mean (Standard Deviation) [seconds] |
135
(92)
|
158
(89)
|
Statistical Analysis 1
Statistical Analysis Overview | Comparison Group Selection | Ice Bath Control, Ice Bath With VR/AR |
---|---|---|
Comments | ||
Type of Statistical Test | Other | |
Comments | ||
Statistical Test of Hypothesis | p-Value | <0.001 |
Comments | ||
Method | Cox mixed effects model | |
Comments | ||
Method of Estimation | Estimation Parameter | Hazard Ratio (HR) |
Estimated Value | 0.36 | |
Confidence Interval |
(2-Sided) 95% 0.25 to 0.51 |
|
Parameter Dispersion |
Type: Value: |
|
Estimation Comments |
Title | VR's Effect on Perceived Pain Intensity |
---|---|
Description | During ice bath data collection participants will be asked to report pain on a numeric rating scale from 0-10, 0 being no pain and 10 being most excruciating pain imaginable every 30 seconds during ice bath |
Time Frame | Duration of ice bath (approximately 0 - 4 minutes) |
Outcome Measure Data
Analysis Population Description |
---|
Participants who complete the respective interventions are included in the analysis. |
Arm/Group Title | Ice Bath Control | Ice Bath With VR/AR |
---|---|---|
Arm/Group Description | Participants placed their dominant or non-dominant hand in ice bath without the use of VR/AR | Participants placed their dominant or non-dominant hand in ice bath with the use of VR/AR |
Measure Participants | 156 | 153 |
0 seconds |
2.1
(1.3)
|
2.0
(1.3)
|
30 seconds |
4.9
(2.1)
|
4.4
(2.1)
|
60 seconds |
6.0
(1.9)
|
5.5
(2.0)
|
90 seconds |
6.2
(2.0)
|
5.9
(2.1)
|
120 seconds |
6.0
(2.0)
|
5.7
(2.0)
|
150 seconds |
5.9
(2.0)
|
5.5
(2.3)
|
180 seconds |
5.6
(2.1)
|
5.3
(2.4)
|
210 seconds |
5.5
(2.3)
|
5.1
(2.5)
|
240 seconds |
5.2
(2.3)
|
5.0
(2.6)
|
Statistical Analysis 1
Statistical Analysis Overview | Comparison Group Selection | Ice Bath Control, Ice Bath With VR/AR |
---|---|---|
Comments | Analysis was controlled for dominant hand treatment assignment, dominant hand order, and gender. Overall mean difference calculated from regression model. | |
Type of Statistical Test | Other | |
Comments | ||
Statistical Test of Hypothesis | p-Value | 0.200 |
Comments | ||
Method | Linear mixed effects model | |
Comments | ||
Method of Estimation | Estimation Parameter | Mean Difference (Net) |
Estimated Value | 0.455 | |
Confidence Interval |
(2-Sided) 95% 0.32 to 0.59 |
|
Parameter Dispersion |
Type: Value: |
|
Estimation Comments |
Title | Skin Conductance Response Density (SCRD) |
---|---|
Description | The effects of VR on modulating sympathetic response in the presence of painful stimuli, was assessed by analyzing SCRD per 30 second interval. We refer to each of these 30 second intervals as a separate epoch. Skin conductance is expected to increase with increasing sympathetic nervous system activity, as sympathetic activity increases sweat secretion to increase skin conductance. |
Time Frame | Duration of ice bath (approximately 0 - 4 minutes) |
Outcome Measure Data
Analysis Population Description |
---|
Participants who complete the respective interventions are included in the analysis. |
Arm/Group Title | Ice Bath Control | Ice Bath With VR/AR |
---|---|---|
Arm/Group Description | Participants placed their dominant or non-dominant hand in ice bath without the use of VR/AR | Participants placed their dominant or non-dominant hand in ice bath with the use of VR/AR |
Measure Participants | 156 | 153 |
Mean (Standard Deviation) [microsiemens] |
0.10
(0.069)
|
0.09
(0.061)
|
Statistical Analysis 1
Statistical Analysis Overview | Comparison Group Selection | Ice Bath Control, Ice Bath With VR/AR |
---|---|---|
Comments | The variables in the physiologic model were SCRD change over time and the SCRD change between groups, defined as those with and without VR. | |
Type of Statistical Test | Other | |
Comments | ||
Statistical Test of Hypothesis | p-Value | 0.047 |
Comments | ||
Method | Linear mixed effects model | |
Comments | ||
Method of Estimation | Estimation Parameter | Mean Difference (Net) |
Estimated Value | 0.002 | |
Confidence Interval |
(2-Sided) 95% 0.00007 to 0.00368 |
|
Parameter Dispersion |
Type: Value: |
|
Estimation Comments |
Adverse Events
Time Frame | 1 day | |||
---|---|---|---|---|
Adverse Event Reporting Description | ||||
Arm/Group Title | Ice Bath Control | Ice Bath With VR/AR | ||
Arm/Group Description | Participants placed their dominant or non-dominant hand in ice bath without the use of VR/AR | Participants placed their dominant or non-dominant hand in ice bath with the use of VR/AR | ||
All Cause Mortality |
||||
Ice Bath Control | Ice Bath With VR/AR | |||
Affected / at Risk (%) | # Events | Affected / at Risk (%) | # Events | |
Total | 0/156 (0%) | 0/153 (0%) | ||
Serious Adverse Events |
||||
Ice Bath Control | Ice Bath With VR/AR | |||
Affected / at Risk (%) | # Events | Affected / at Risk (%) | # Events | |
Total | 0/156 (0%) | 0/153 (0%) | ||
Other (Not Including Serious) Adverse Events |
||||
Ice Bath Control | Ice Bath With VR/AR | |||
Affected / at Risk (%) | # Events | Affected / at Risk (%) | # Events | |
Total | 0/156 (0%) | 0/153 (0%) |
Limitations/Caveats
More Information
Certain Agreements
All Principal Investigators ARE employed by the organization sponsoring the study.
There is NOT an agreement between Principal Investigators and the Sponsor (or its agents) that restricts the PI's rights to discuss or publish trial results after the trial is completed.
Results Point of Contact
Name/Title | Samuel Rodriguez, MD |
---|---|
Organization | Lucile Packard Children's Hospital Stanford |
Phone | (650)723-6412 |
sr1@stanford.edu |
- 50951