A Novel Virtual Reality Task in Parkinson's Disease
Study Details
Study Description
Brief Summary
The purpose of this study is to compare experiences and effects of a virtual reality physical program to an in-person Rock Steady Boxing Program. People with Parkinson's disease, age 18 and up, who participate in Rock Steady Boxing weekly may join this study.
Condition or Disease | Intervention/Treatment | Phase |
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N/A |
Detailed Description
If you agree to be in this study, we will ask you to do the following things:
Provide basic information about yourself, complete tests of thinking on the computer and in person, participate in your regular Rock Steady boxing, and for three weeks replace your Rock Steady Boxing with a virtual reality game done with a headset. You will work independently with a study team member.
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Visit 1 or Visit 1 and 2 if split up: Beginning Measures/Demographics, Parkinson's disease symptoms, Cognition (about 45 minutes), VR training (30 minutes) or Regular Rock Steady Boxing (1 hour)
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Visit 2-5: Virtual Reality training (30 minutes or Regular Rock Steady Boxing (1 hour)
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Visit 6: Virtual Reality training (30 minutes) or Regular Rock Steady Boxing (1 hour), Cognitive measures (about 20 minutes)
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Visit 7: Cognitive measures (about 20 minutes), Virtual Reality training (30 minutes) or Regular Rock Steady Boxing (1 hour); Intrinsic Motivation Inventory (5 minutes)
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Visit 8-11: Virtual Reality training (30 minutes) or Regular Rock Steady Boxing (1 hour)
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Visit 12 or Visit 13 if baseline was split up: Virtual Reality training (30 minutes) or Regular Rock Steady Boxing (1 hour), Cognitive Measures (20 minutes), Intrinsic Motivation Inventory (5 minutes), End of Study Survey (5-10 minutes)
Study Design
Arms and Interventions
Arm | Intervention/Treatment |
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Active Comparator: Boxing Rock Steady Boxing |
Other: Rock Steady Boxing
An in-person boxing class designed for individuals with Parkinson's disease.
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Experimental: Virtual Reality Pixel Plucker 30 minutes of VR engagement |
Other: Virtual Reality Pixel Plucker
A virtual reality task where participants wear the Virtual Reality headset and respond to targets.
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Outcome Measures
Primary Outcome Measures
- Stroop Test, Inquisit Millisecond [through study completion, an average of one year]
measure of executive function
Eligibility Criteria
Criteria
Inclusion criteria:
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Diagnosed with Parkinson's disease
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Age 18+ years
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Currently involved in rock steady boxing
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Willing to participate 2-3 days/week
Exclusion criteria:
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Known history of movement-induced vertigo
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Other cognitive or movement disorders
Contacts and Locations
Locations
Site | City | State | Country | Postal Code | |
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1 | NYIT | Old Westbury | New York | United States | 11568 |
Sponsors and Collaborators
- New York Institute of Technology
Investigators
- Principal Investigator: Amber Sousa, PhD, NYIT
Study Documents (Full-Text)
None provided.More Information
Publications
None provided.- BHS-1843