Role of Virtual Reality (VR) in Patients With Sickle Cell Disease (SCD)

Sponsor
Duke University (Other)
Overall Status
Terminated
CT.gov ID
NCT03387033
Collaborator
(none)
20
1
1
14.6
1.4

Study Details

Study Description

Brief Summary

Patients with sickle cell disease (SCD) and cancer often have complicated courses while hospitalized and often deal with pain, anxiety and depression. Advances in the field of technology provide potential avenues for innovative and improved care models for our patients. Virtual reality (VR) has been recently utilized to improve anxiety and pain in a variety of patient populations including children undergoing elective surgery and children experiencing intravenous cannulation in the Emergency Department. Patients with SCD and cancer, both adults and children, are a group of patients that can benefit from VR as part of their care. Over the past four years, our team has successfully implemented several self-developed mobile applications ("apps") for our patients, in addition to integrating objective data (heart rate, activity, stress) from wearable activity trackers. The investigators now propose implementing a feasibility study followed by a pilot study and randomized-controlled trial of the use of VR in patients with SCD and cancer. The investigators plan to assess pain and anxiety prior to the session as well as following the session in hospitalized patients and outpatients with SCD and cancer. The sessions will include a ten-minute relaxation response introductory narrative segment (deep breathing and mindfulness) followed by a ten-minute narrated and immersive VR. Heart rate will be tracked using an Apple iWatch for 30 minutes prior to the session, during the session, and following the session. We anticipate VR will not only be a feasible method to provide non-pharmacologic treatment, but will also significantly reduce pain and anxiety.

Condition or Disease Intervention/Treatment Phase
  • Device: Relaxation response and virtual reality (VR) session
N/A

Detailed Description

The investigators will perform a feasibility and pilot study evaluating relaxation response (narration leading through deep-breathing, mindfulness, and other relaxation techniques) followed by VR in patients with sickle cell disease (SCD) and caner. The VR headset (NeuTab VR Virtual Reality Headset, Dynamic Virtual Viewer, or similar device) used will be compatible with an iPhone purchased by the PI. The VR session will be narrated by Jon Seskevich, RN. Patients will be provided with a second iPhone to play the recording while the other iPhone is used to display the VR session.

The patients will first be provided a consent form and consented. They will have the opportunity to ask questions prior to and following consent. They will subsequently give a pain score and fill out a GAD-7 (Generalized Anxiety Disorder) and PHQ-9 (Patient Health Questionnaire) form. They will be taught how to use the VR headset. Patients will listen to a recording by Jon Seskevich, RN of a ten-minute relaxation response. An iPhone will then be placed in the VR headset, the recording started, and the headset placed on the patient. The VR scene is available through Provata VR app and has been previously chosen prior to the start of the study. Following this, patients will again give a pain score as well as complete another GAD-7, PHQ-9, Presence Questionnaire, and Patient's Global Impression of Change (PGIC) form. Patients will be asked to fill out pain score and general health questions via the TRU-Pain app. Patients will then be able to ask questions/provide further feedback.

Study Design

Study Type:
Interventional
Actual Enrollment :
20 participants
Allocation:
N/A
Intervention Model:
Single Group Assignment
Masking:
None (Open Label)
Primary Purpose:
Other
Official Title:
Role of Virtual Reality (VR) in Decreasing Pain and Anxiety in Patients With Sickle Cell Disease (SCD)
Actual Study Start Date :
Feb 5, 2018
Actual Primary Completion Date :
Apr 25, 2019
Actual Study Completion Date :
Apr 25, 2019

Arms and Interventions

Arm Intervention/Treatment
Experimental: VR intervention session

The patients will give a pain score as well as fill out GAD-7 and PHQ-9 scores initially. The VR intervention session consists of relaxation narration WITH Virtual Reality session for 20 minutes while wearing the VR device. They will then be again asked to give a pain score and fill out GAD-7, PHQ-9, and PGIC.

Device: Relaxation response and virtual reality (VR) session
A 10-minute relaxation response (mindfulness and deep breathing) followed by 10-minute immersive VR session.
Other Names:
  • NeuTab VR Headset
  • Mindfulness
  • Deep breathing
  • Dynamic Virtual Viewer
  • Outcome Measures

    Primary Outcome Measures

    1. Feasibility of VR Session as Measured by Patient Satisfaction Survey. [Day 1]

      Patient satisfaction with session measured on a Likert-type scale with the following options: Very unsatisfied, unsatisfied, not unsatisfied or satisfied, satisfied, very satisfied. Participants were also asked if they agree with the statement that the 'VR device was helpful'.

    Secondary Outcome Measures

    1. Change in Pain Score [Baseline, up to 30 mins]

      Change in pain score as measured by visual analog pain score (0-10), where 0 = no pain and 10 = worst pain.

    2. Change in Anxiety-related Symptoms as Measured by Generalized Anxiety Disorder-7 (GAD-7) Score [Baseline, up to 30 mins]

      GAD-7 total score for the seven items ranges from 0 to 21, calculated by assigning scores of 0, 1, 2, and 3 to the response categories, respectively, of "not at all," "several days," "more than half the days," and "nearly every day." A total score of 0-4 = minimal anxiety, 5-9 = mild anxiety, 10-14 = moderate anxiety, 15-21 = severe anxiety. A negative score change indicates a decrease in anxiety symptoms and a positive score change indicates an increase in anxiety symptoms.

    3. Change in Depressive Symptoms as Measured by Patient Health Questionnaire-9 (PHQ-9) Score [Baseline, up to 30 mins]

      The PHQ-9 has a total range of 0-27, where 0 = No depression, 1-4 = Minimal depression, 5-9 = Mild depression, 10-14 = Moderate depression, 15-19 = Moderately severe depression, 20-27 = Severe depression. A negative score change indicates a decrease in depressive symptoms and a positive score change indicates an increase in depressive symptoms.

    Eligibility Criteria

    Criteria

    Ages Eligible for Study:
    8 Years and Older
    Sexes Eligible for Study:
    All
    Accepts Healthy Volunteers:
    Yes
    Inclusion Criteria:
    • These patients must have a diagnosis of chronic or acute pain (current pain or baseline pain score >0) AND

    • These patients must have anxiety and depressive symptoms as measured by the GAD-7 or PHQ-9 questionnaires

    Exclusion Criteria:
    • Patients <8 years old

    Contacts and Locations

    Locations

    Site City State Country Postal Code
    1 Duke University Medical Center Durham North Carolina United States 27710

    Sponsors and Collaborators

    • Duke University

    Investigators

    • Principal Investigator: Nirmish Shah, MD, Duke University

    Study Documents (Full-Text)

    More Information

    Additional Information:

    Publications

    Responsible Party:
    Duke University
    ClinicalTrials.gov Identifier:
    NCT03387033
    Other Study ID Numbers:
    • Pro00082388
    First Posted:
    Dec 29, 2017
    Last Update Posted:
    Mar 1, 2021
    Last Verified:
    Feb 1, 2021
    Individual Participant Data (IPD) Sharing Statement:
    Undecided
    Plan to Share IPD:
    Undecided
    Studies a U.S. FDA-regulated Drug Product:
    No
    Studies a U.S. FDA-regulated Device Product:
    Yes
    Product Manufactured in and Exported from the U.S.:
    No
    Additional relevant MeSH terms:

    Study Results

    Participant Flow

    Recruitment Details A total of 20 patients were enrolled into the study from the outpatient sickle cell clinic (15%), inpatient unit (15%) and sickle cell day hospital (70%).
    Pre-assignment Detail
    Arm/Group Title VR Intervention Session
    Arm/Group Description The patients will give a pain score as well as fill out GAD-7 and PHQ-9 scores initially. The VR intervention session consists of relaxation narration WITH Virtual Reality session for 20 minutes while wearing the VR device. They will then be again asked to give a pain score and fill out GAD-7, PHQ-9, and PGIC. Relaxation response and virtual reality (VR) session: A 10-minute relaxation response (mindfulness and deep breathing) followed by 10-minute immersive VR session.
    Period Title: Overall Study
    STARTED 20
    COMPLETED 20
    NOT COMPLETED 0

    Baseline Characteristics

    Arm/Group Title VR Intervention Session
    Arm/Group Description The patients will give a pain score as well as fill out GAD-7 and PHQ-9 scores initially. The VR intervention session consists of relaxation narration WITH Virtual Reality session for 20 minutes while wearing the VR device. They will then be again asked to give a pain score and fill out GAD-7, PHQ-9, and PGIC. Relaxation response and virtual reality (VR) session: A 10-minute relaxation response (mindfulness and deep breathing) followed by 10-minute immersive VR session.
    Overall Participants 20
    Age (years) [Median (Full Range) ]
    Median (Full Range) [years]
    28.5
    Sex: Female, Male (Count of Participants)
    Female
    13
    65%
    Male
    7
    35%
    Ethnicity (NIH/OMB) (Count of Participants)
    Hispanic or Latino
    0
    0%
    Not Hispanic or Latino
    20
    100%
    Unknown or Not Reported
    0
    0%
    Race (NIH/OMB) (Count of Participants)
    American Indian or Alaska Native
    0
    0%
    Asian
    0
    0%
    Native Hawaiian or Other Pacific Islander
    0
    0%
    Black or African American
    20
    100%
    White
    0
    0%
    More than one race
    0
    0%
    Unknown or Not Reported
    0
    0%
    Region of Enrollment (Count of Participants)
    United States
    20
    100%
    Sickle Cell Disease (SCD) Type (Count of Participants)
    SS
    9
    45%
    SC
    7
    35%
    Other
    4
    20%

    Outcome Measures

    1. Primary Outcome
    Title Feasibility of VR Session as Measured by Patient Satisfaction Survey.
    Description Patient satisfaction with session measured on a Likert-type scale with the following options: Very unsatisfied, unsatisfied, not unsatisfied or satisfied, satisfied, very satisfied. Participants were also asked if they agree with the statement that the 'VR device was helpful'.
    Time Frame Day 1

    Outcome Measure Data

    Analysis Population Description
    Data not collected on 8 participants.
    Arm/Group Title VR Intervention Session
    Arm/Group Description The patients will give a pain score as well as fill out GAD-7 and PHQ-9 scores initially. The VR intervention session consists of relaxation narration WITH Virtual Reality session for 20 minutes while wearing the VR device. They will then be again asked to give a pain score and fill out GAD-7, PHQ-9, and PGIC. Relaxation response and virtual reality (VR) session: A 10-minute relaxation response (mindfulness and deep breathing) followed by 10-minute immersive VR session.
    Measure Participants 12
    'Satisfied' to 'very satisfied'
    9
    45%
    Agree with the statement that the 'VR device was helpful'
    11
    55%
    2. Secondary Outcome
    Title Change in Pain Score
    Description Change in pain score as measured by visual analog pain score (0-10), where 0 = no pain and 10 = worst pain.
    Time Frame Baseline, up to 30 mins

    Outcome Measure Data

    Analysis Population Description
    Three participants did not have both a before and an after score.
    Arm/Group Title VR Intervention Session
    Arm/Group Description The patients will give a pain score as well as fill out GAD-7 and PHQ-9 scores initially. The VR intervention session consists of relaxation narration WITH Virtual Reality session for 20 minutes while wearing the VR device. They will then be again asked to give a pain score and fill out GAD-7, PHQ-9, and PGIC. Relaxation response and virtual reality (VR) session: A 10-minute relaxation response (mindfulness and deep breathing) followed by 10-minute immersive VR session.
    Measure Participants 17
    Mean (Standard Deviation) [score on a scale]
    -0.88
    (0.53)
    Statistical Analysis 1
    Statistical Analysis Overview Comparison Group Selection VR Intervention Session
    Comments
    Type of Statistical Test Other
    Comments
    Statistical Test of Hypothesis p-Value <0.005
    Comments
    Method Paired t-test
    Comments
    3. Secondary Outcome
    Title Change in Anxiety-related Symptoms as Measured by Generalized Anxiety Disorder-7 (GAD-7) Score
    Description GAD-7 total score for the seven items ranges from 0 to 21, calculated by assigning scores of 0, 1, 2, and 3 to the response categories, respectively, of "not at all," "several days," "more than half the days," and "nearly every day." A total score of 0-4 = minimal anxiety, 5-9 = mild anxiety, 10-14 = moderate anxiety, 15-21 = severe anxiety. A negative score change indicates a decrease in anxiety symptoms and a positive score change indicates an increase in anxiety symptoms.
    Time Frame Baseline, up to 30 mins

    Outcome Measure Data

    Analysis Population Description
    [Not Specified]
    Arm/Group Title VR Intervention Session
    Arm/Group Description The patients will give a pain score as well as fill out GAD-7 and PHQ-9 scores initially. The VR intervention session consists of relaxation narration WITH Virtual Reality session for 20 minutes while wearing the VR device. They will then be again asked to give a pain score and fill out GAD-7, PHQ-9, and PGIC. Relaxation response and virtual reality (VR) session: A 10-minute relaxation response (mindfulness and deep breathing) followed by 10-minute immersive VR session.
    Measure Participants 20
    Mean (Standard Deviation) [score on a scale]
    -1.80
    (1.62)
    Statistical Analysis 1
    Statistical Analysis Overview Comparison Group Selection VR Intervention Session
    Comments
    Type of Statistical Test Other
    Comments
    Statistical Test of Hypothesis p-Value <0.05
    Comments
    Method Paired t-test
    Comments
    4. Secondary Outcome
    Title Change in Depressive Symptoms as Measured by Patient Health Questionnaire-9 (PHQ-9) Score
    Description The PHQ-9 has a total range of 0-27, where 0 = No depression, 1-4 = Minimal depression, 5-9 = Mild depression, 10-14 = Moderate depression, 15-19 = Moderately severe depression, 20-27 = Severe depression. A negative score change indicates a decrease in depressive symptoms and a positive score change indicates an increase in depressive symptoms.
    Time Frame Baseline, up to 30 mins

    Outcome Measure Data

    Analysis Population Description
    [Not Specified]
    Arm/Group Title VR Intervention Session
    Arm/Group Description The patients will give a pain score as well as fill out GAD-7 and PHQ-9 scores initially. The VR intervention session consists of relaxation narration WITH Virtual Reality session for 20 minutes while wearing the VR device. They will then be again asked to give a pain score and fill out GAD-7, PHQ-9, and PGIC. Relaxation response and virtual reality (VR) session: A 10-minute relaxation response (mindfulness and deep breathing) followed by 10-minute immersive VR session.
    Measure Participants 20
    Mean (Standard Deviation) [score on a scale]
    -1.85
    (1.57)
    Statistical Analysis 1
    Statistical Analysis Overview Comparison Group Selection VR Intervention Session
    Comments
    Type of Statistical Test Other
    Comments
    Statistical Test of Hypothesis p-Value <0.05
    Comments
    Method Paired t-test
    Comments

    Adverse Events

    Time Frame During virtual reality (VR) session, up to 30 minutes
    Adverse Event Reporting Description
    Arm/Group Title VR Intervention Session
    Arm/Group Description The patients will give a pain score as well as fill out GAD-7 and PHQ-9 scores initially. The VR intervention session consists of relaxation narration WITH Virtual Reality session for 20 minutes while wearing the VR device. They will then be again asked to give a pain score and fill out GAD-7, PHQ-9, and PGIC. Relaxation response and virtual reality (VR) session: A 10-minute relaxation response (mindfulness and deep breathing) followed by 10-minute immersive VR session.
    All Cause Mortality
    VR Intervention Session
    Affected / at Risk (%) # Events
    Total 0/20 (0%)
    Serious Adverse Events
    VR Intervention Session
    Affected / at Risk (%) # Events
    Total 0/20 (0%)
    Other (Not Including Serious) Adverse Events
    VR Intervention Session
    Affected / at Risk (%) # Events
    Total 0/20 (0%)

    Limitations/Caveats

    [Not Specified]

    More Information

    Certain Agreements

    All Principal Investigators ARE employed by the organization sponsoring the study.

    There is NOT an agreement between Principal Investigators and the Sponsor (or its agents) that restricts the PI's rights to discuss or publish trial results after the trial is completed.

    Results Point of Contact

    Name/Title Nirmish Shah, MD
    Organization Duke University
    Phone 919-668-5178
    Email nirmish.shah@duke.edu
    Responsible Party:
    Duke University
    ClinicalTrials.gov Identifier:
    NCT03387033
    Other Study ID Numbers:
    • Pro00082388
    First Posted:
    Dec 29, 2017
    Last Update Posted:
    Mar 1, 2021
    Last Verified:
    Feb 1, 2021