Comparison of Effects of Interactive Video Games in the Elderly

Sponsor
Istanbul University (Other)
Overall Status
Completed
CT.gov ID
NCT03175588
Collaborator
(none)
58
1
2
9.6
6

Study Details

Study Description

Brief Summary

The aim of this study is to assess the effectiveness of interactive video-games on mobility and wellbeing and to compare them with activity-based approaches in geriatric population.

100 people living in Bahcelievler nursing home will be evaluated and volunteers who meet the criteria will be included in the study. Persons will be placed in the study groups in consideration of their interests. One group will be included in Nintendo Wii program with balance board, which is the most frequently preferred game consoles in rehabilitation, and video-games will run for 30 minutes two days a week for 8 weeks. The other group will participate a program consisting of various physical activities for the same duration; The results of both groups will be compared with a control group.

Condition or Disease Intervention/Treatment Phase
  • Other: Virtual Rehabilitation
N/A

Detailed Description

100 people living in Bahcelievler nursing home will be evaluated and volunteers who meet the criteria will be included in the study. Persons will be placed in the study groups in consideration of their interests. One group will be included in Nintendo Wii program with balance board, which is the most frequently preferred game consoles in rehabilitation, and video-games will run for 30 minutes two days a week for 8 weeks. The other group will participate a program consisting of various physical activities for the same duration; The results of both groups will be compared with a control group.

Study Design

Study Type:
Interventional
Actual Enrollment :
58 participants
Allocation:
Non-Randomized
Intervention Model:
Parallel Assignment
Intervention Model Description:
There will be three groups in this study. Two intervention and one control gruop to be compared after the intervention.There will be three groups in this study. Two intervention and one control gruop to be compared after the intervention.
Masking:
None (Open Label)
Primary Purpose:
Prevention
Official Title:
Comparison of Effects of Interactive Video Games and Activity Based Approaches on Mobility and General Well Being in the Elderly
Actual Study Start Date :
Sep 11, 2017
Actual Primary Completion Date :
Mar 11, 2018
Actual Study Completion Date :
Jun 30, 2018

Arms and Interventions

Arm Intervention/Treatment
Experimental: virtual rehabilitation

video based exercise

Other: Virtual Rehabilitation
Nintendo Wii program with balance board, which is the most frequently preferred game consoles in rehabilitation will be used

No Intervention: physical Activity

different type of physical Activity

Outcome Measures

Primary Outcome Measures

  1. Berg Balance Scale [5 minute]

    Balance measurement

Secondary Outcome Measures

  1. 10-meter walking test [3 minute]

    functional ability and balancing

  2. WHQOL-Bref [15 minute]

    quality of life

  3. Hamilton Depression Scale [15 minute]

    Assessment of emotional situation

Eligibility Criteria

Criteria

Ages Eligible for Study:
65 Years to 85 Years
Sexes Eligible for Study:
All
Accepts Healthy Volunteers:
Yes
Inclusion Criteria:
  • mini mental test score abowe 21 age between 65 and 85
Exclusion Criteria:

neurological disorders orthopedical problems

-

Contacts and Locations

Locations

Site City State Country Postal Code
1 Bahcelievler Community dwelling Istanbul Turkey

Sponsors and Collaborators

  • Istanbul University

Investigators

  • Study Director: Arzu Razak Ozdincler, Prof, Istanbul University

Study Documents (Full-Text)

None provided.

More Information

Publications

None provided.
Responsible Party:
Aynur CICEK, PT, MSc, Istanbul University
ClinicalTrials.gov Identifier:
NCT03175588
Other Study ID Numbers:
  • 08.02.2017 / 52639
First Posted:
Jun 5, 2017
Last Update Posted:
Feb 26, 2019
Last Verified:
Feb 1, 2019
Individual Participant Data (IPD) Sharing Statement:
No
Plan to Share IPD:
No
Studies a U.S. FDA-regulated Drug Product:
No
Studies a U.S. FDA-regulated Device Product:
No

Study Results

No Results Posted as of Feb 26, 2019